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woosaah
25-07-07, 06:09 AM
***YOU MUST UNINSTALL THE OLD VERSION BEFORE TRYING THE NEW VERSION****

last updated 4:57pm NZST on 27 July 2007

This is where I will be putting my latest releases before they go public.



If you download them let me know what problems you face. Please install using the setup3.msi thing (i think thats what it was)



so far this is what i have done:



Open Roster - Will open the roster

Search - will search for a player (only works after opening a roster duh)

next - will search for the next ittereation in the text box. - if it is the first person then it will act like the search button, i may remove the search button and just use this one.



Player Info

DBindex

Comentary number (converted to name from the 06 commentary file, if anyone has the new updated one let me know)

nationality - not sure if this is working 100% when saving

Primary Pos

Secondary Pos

Tertiary (third) pos

Weight



Stats

Attack

Defence

Speed

Acceleration

Agility

Handling

Passing

Kicking

kicking power

Goal Kicking

Tackling

Strength

Rucking

Scrummaging

Hooking

Lineout

Discipline

Aggression

Stamina

Consistance

Temperament

Creativiy

Bravery

Fitness

Crashball

Gap Defense



Special Abilities. - we really need to find out what the 3 i am missing are. or if they do anything.



Save - will overwrite the roster file, wont even prompt, or tell you it has done.



exit - will exit out of the program.



you will need the .net framwork 2.0 for this (i think) god i hope it installs.



http://www.therugbyforum.com/index.php?download=4

woosaah
26-07-07, 08:13 AM
updated (again) stupid stupid thing

spies still has a funny thing after his name, some of the others might have it too.

let me know what you think.

EVOL
26-07-07, 09:26 AM
i'll try to find the rest of the commentary, portugal is still not coming up as a nationality either.
will you be implementing height into the editor?

also should i continue posting here or would you prefer pm or messenger?

woosaah
26-07-07, 09:55 AM
here so everyone can see whats been told to me.

i hope to have everything in there, i couldnt find the height though. I did it really quickly.

Portugal should be there, they all should be there now.

woosaah
26-07-07, 10:34 AM
ah portugal are a new team :) thanks ill sort that out later, unless you know where they go :)

EVOL
26-07-07, 10:45 AM
just at offset 24 the three bytes are all 0's for the binary part

Height is Offset 28, 1 byte, In inches minus 60

as for the commentary how were the extra ones found out for 06 im a little baffled, im not too on-to-it at the moment :)

you probably already have this and know it anyway but heres the hex edit lis from 06
im not sure if itll work for most things but im positive it works for : nationality, weight, height, face

EA SPORTS Rugby 2006 – player record data structure

What follows sets out the Offset from the start of the record, Structure, Data and my comments. (Its more readable in a table but I can't post it that way.)

The file df1c3d146fe8c3fb56c661409dadac7b.rdf in data.gob contains the 1751 player records, each of 100 bytes. The first player is R.Roncero and the last L.Hinton.

Offset 0
2 bytes
ID number

Offset 2
2 bytes
Commentary name ID number

Offset 4
16 bytes
Player name
In form “S.Taylor” padded with zeros; 'Star' players have ^ appended to the string, eg “Y.Nyanga^”.

Offset 20
4 bits - Secondary position
4 bits - Primary position
4 bits - Not used
4 bits - Tertiary position

(2 bytes)

0001 – prop
0010 – hooker
0011 – prop
0100 – second row
0101 – flanker
0110 – flanker
0111 – number 8
1000 – scrum half
1001 – fly half
1010 – winger
1011 – centre
1100 – full back
1101-1111 – not used

Offset 22
1 byte
Weight
In lbs minus 100; the lightest player is Campeggia at 151lbs, coded as 51.

Offset 23
1 byte
Not used


Offset 24
24 bits (3 bytes)

Nationality
1000 0000 0000 0000 0000 0000 – Georgia
0100 0000 0000 0000 0000 0000 – France real
0010 0000 0000 0000 0000 0000 – Fiji
0001 0000 0000 0000 0000 0000 – France really england
0000 1000 0000 0000 0000 0000 – England
0000 0100 0000 0000 0000 0000 – Canada
0000 0010 0000 0000 0000 0000 – Australia
0000 0001 0000 0000 0000 0000 – Argentina

0000 0000 1000 0000 0000 0000 – Samoa
0000 0000 0100 0000 0000 0000 – Russia
0000 0000 0010 0000 0000 0000 – Romania
0000 0000 0001 0000 0000 0000 – New Zealand
0000 0000 0000 1000 0000 0000 – Namibia
0000 0000 0000 0100 0000 0000 – Japan
0000 0000 0000 0010 0000 0000 – Italy
0000 0000 0000 0001 0000 0000 – Ireland

0000 0000 0000 0000 1000 0000 – Wales
0000 0000 0000 0000 0100 0000 – USA
0000 0000 0000 0000 0010 0000 – Uruguay
0000 0000 0000 0000 0001 0000 – not used
0000 0000 0000 0000 0000 1000 – Tonga
0000 0000 0000 0000 0000 0100 – Spain
0000 0000 0000 0000 0000 0010 – South Africa
0000 0000 0000 0000 0000 0001 – Scotland
0000 0000 0000 0000 0000 0000 - PORTUGAL
Offset 27
1 byte
Not used


Offset 28
1 byte
Height
In inches minus 60; the tallest player is Charteris at 7' 10”, coded as 22

Offset 29
1 byte
Birth year
Range 68-87

Offset 30
1 byte
Birth month
Range 1-13 (!). The error is Ajroud.

Offset 31
1 bit - Left- or Right-footed
0 – left; 1 – right

7 bits - Birth day
Range 1-31

This looks bizarre. The effect is that the byte-value for a right-footed player born on the first of the month appears as 129.

Offset 32
1 byte
Unknown
Range 0-10

Offset 33
1 byte
Unknown
Range 25-98

Offset 34
1 byte
Unknown
Range 21-96

Offset 35
1 byte
Speed
Range 31-98

Offset 36
1 byte
Acceleration
Range 24-99

Offset 37
1 byte
Agility
Range 10-98

Offset 38
1 byte
Handling
Range 20-96

Offset 39
1 byte
Passing
Range 10-98

Offset 40
1 byte
Kicking
Range 2-93

Offset 41
1 byte
Kicking power
Range 0-98

Offset 42
1 byte
Goal kicking
Range 0-96

Offset 43
1 byte
Tackling
Range 18-94

Offset 44
1 byte
Strength
Range 23-98

Offset 45
1 byte
Rucking
Range 5-97

Offset 46
1 byte
Scrummaging
Range 0-96

Offset 47
1 byte
Hooking
Range 0-97

Offset 48
1 byte
Lineout
Range 0-95

Offset 49
1 byte
Unknown
Range 4-95

Offset 50
1 byte
Aggression
Range 21-98

Offset 51
3 bytes
Not used

Offset 54
1 byte
Not known
Range 30-97

Offset 55
1 byte
Not known
Range 22-97

Offset 56
1 byte
Not known
Range 20-97

Offset 57
1 byte
Not known
Range 8-98

Offset 58
1 byte
Not known
Range 24-100

Offset 59
1 byte
Not known
Range 50-100

Offset 60
1 byte
Not known
Range 40-100

Offset 61
1 byte
Not known
Range 45-100

Offset 62
22 bytes
Not used

Offset 84
16 bits (2 bytes)

Special abilities
1000 0000 0000 0000 – Tackle breaker
0100 0000 0000 0000 – Crash ball
0010 0000 0000 0000 – Tactical kicker
0001 0000 0000 0000 – Goal Kicker
0000 1000 0000 0000 – Scoring
0000 0100 0000 0000 – Playmaker
0000 0010 0000 0000 – Passing
0000 0001 0000 0000 – Command
0000 0000 1000 0000 – not known
0000 0000 0100 0000 – not known
0000 0000 0010 0000 – not known
0000 0000 0001 0000 – Jumper
0000 0000 0000 1000 – Scrummager
0000 0000 0000 0100 – Defensive organiser
0000 0000 0000 0010 – Ball winner
0000 0000 0000 0001 – Tackler

Offset 86
2 bytes
Not used

Offset 88
1 byte
Unknown
Range 0-6

Offset 89
1 byte
Unknown
Either 0 or 4

Offset 90 {This cracks it open UNSIGNED SHORT = portrait as well as skin, body}
1 byte
Unknown
Range 2-255

Offset 91
1 byte
Unknown
Range 0-175

Offset 92
1 byte
Unused

Offset 93
1 byte
Unknown
Either 0, 32, 64 or 96

Offset 94
1 byte
Unknown
Either 0, 1, 2, 3, 24, 26 or 27

Offset 95
5 bytes
Unknown
Unused

Note that when I suggest bytes are unused, that refers only to the player database. They may be used for player data (such as form and morale) in saved tournament files or for created players in rosters (especially their appearance). I have yet to investigate that far.

Some of what I label 'not used' bytes are likely to result from the use of multi-byte integer types in the original programme coding (ie using a long integer type for a value when a shortint would have been sufficient).

Hugh Kernohan[/b]
and my contribution was

OFFSET 88 = Boot Style
there's 10 different boot styles between 0 - 9 (1 byte)

the next ones are in binary

OFFSET 89 = Socks Up/Down (might be more i haven't fully checked this)
00000100 = up
00000000 = down

with the rest of the accessories you can combine the binary to add multiple items to the player

OFFSET 93 = Wrist Tape
00000000 = no tape
01000000 = right wrist tape
00100000 = left wrist tape
01100000 = both wrist tape

OFFSET 94 = Thigh Tape and Gloves
00000000 = no thigh tape or gloves
00100000 = gloves
00010000 = gloves
00001000 = gloves ( any comination of the gloves in the binary don't seem to change the outcome)
00000010 = right leg tape
00000001 = left leg tape
[/b]

woosaah
26-07-07, 05:39 PM
cheers, i did have some of that not all of it. There was a list of commentary names in the data.gob last time. i havnt opened up mine yet so i dont know whats in there, yet.

i have to find all the editing stuff again O.o

woosaah
27-07-07, 04:55 AM
well guys what do you think of it? does it look ok?

going to work on the teams now, thats going to be different, shouldnt be too much of a change from 06 though.


also there is a new one with global updates available.

it makes sure stats dont go over 99 (so if you do it gap defence etc go to 99 from 100) and it wont go under 0 either.

have fun :)

Ickon
27-07-07, 05:43 AM
It's wicked, I posted in the wrong place b4, I made alot of changes and the game was not loading up, then I downloaded and installed the 3rd release and everything is fine now.

Once you do the team changes it will be Major!! Keep up the good work Woosaah!

EVOL
27-07-07, 06:48 AM
hey whered it go

aaron118
27-07-07, 07:42 AM
I can't find a link to the editor in this thread?

woosaah
27-07-07, 09:26 AM
first post :) my fault :) doesnt like msi attatchments :)

EVOL
27-07-07, 11:05 PM
ive found the commentary files ae1f26ae17127457ba8ffe376ffc7f76.xml but like 06 im not seeing the xtra ones, where were they found last time?

who did find em last time?

aaron118
28-07-07, 12:17 AM
I can't get the editor to work, I have the latest .net framework. When I try and run the editor it asks to open the file OpenFileDialog1.

woosaah
28-07-07, 12:39 AM
sorry you need to open the roter file first, then the rugby08.exe file.

i havnt changed it to say nothing yet, but I will do.

as for the commentary file i have o idea who found it last time.i think it was listed in the 06 modification thread.

I havnt extracted the data.gob file yet, got to get the programs to do it :) been to busy on this editor and playing the game :)

aaron118
28-07-07, 10:33 PM
I've started using your editor, great job! So far I have found that when trying to edit G.Quinnell an error comes up. Im sure if you try you will see what I mean.

Thanks

woosaah
28-07-07, 10:47 PM
cheers man, fixed that :) was just an issue with his weight, stupid heavy bastard :D

still working on the team edit at the moment.

ozzy
29-07-07, 05:44 AM
Awesome roster editor as always Woosah. Would be nice if the player names could be sorted alphabetically as in 06 as there are so many fake player names in this version that its difficult to remember how they are spelt in order to search for them.
Did a whole lot of editing to S14 and tri nations teams and didn't encounter any problems.
I assume you will be trying to add things like age, height, boot styles, faces, wrist bands, leg bands, socks up/down etc etc. as seen in your 06 editor.
Keep up the great work.

woosaah
29-07-07, 09:18 AM
yeah sorting out the team line up first, then I can release it. before i do the rest of the stuff.

I wanted it to look alot better as well as the other editor looked like crap, it was just functional :)

aaron118
29-07-07, 10:02 PM
I've edited quite a lot of players and so far all seems to be working fine. Can't wait to try out the team editing features, any idea when you will have a release?

Thanks

woosaah
29-07-07, 10:25 PM
Well i can view the teams. Just working on the editing "feature". Not sure how i am going to do it, i want it to be different than last years as last years was ugly. Doing the teams is like recreating two programs in one. like having to make it so you can double click on a player to edit straight away and stuff like that.

Also moving players around the team. I also want it so if you click on a player it brings up their positions to make it easier to choose who goes where.

any other suggestions for the team editing? I am just going to make a basic one first, then will add the features in later.

Also has anyone found out the team id's? so far i am running blind, i havnt even extracted the data.gob file yet.

EVOL
30-07-07, 02:33 AM
here ya go i think this is it

any particular reason you havent extracted the gob yet?

woosaah
30-07-07, 02:56 AM
apart from the fact i havnt downloaded the tools for it, havnt had the time :)

cheers mate :)

*EDIT*

FREAKING EA

last year the teams were easy to program, i just had to put the team names in and work around that. This time they have added a few teams in random places. Mainly changed the grouping as well.

I wonder if someone could change one of the "Active" flags to yes put it in the main directory. Do a play now and change the teams see if it crashes. would be rater interesting. If thats the case maybe we could add the teams in, give them kits and stuff and see if it all works. Now that would be cool!

aaron118
30-07-07, 07:00 PM
I just tried to make leeds active and northampton not. It does take northampton out of the game, but when you scroll to select leeds it crashes.

Also woosah do you think you could add in the height, d.o.b, skin and face options, if you can't don't worry, it would just be nice to start really sorting out the players.

Thanks

woosaah
30-07-07, 09:40 PM
thats awesome news really, we can see if we can add in new teams.

what if you left northampton in the game would it have both teams there?

We just need to know what files it needs to have them active, would be cool.

ozzy
31-07-07, 01:46 AM
Man it would be so cool we could chuck in all the French teams and just imagine if we could get custom tournaments in there. NPC, TOP 10. Man I'm really getting my hopes up, even though I know how difficult it will prove to implement and probably won't happen.
Going through the rosters its looking positive as far as creating players goes as there are just so many copies of players with fake names who can all be converted to authentic players still missing from the rosters. Hopefully I won't run into the problem I did last time where I reached the maximum of created players and had to start replacing international sides. It sucked.

EVOL
31-07-07, 08:11 AM
just curious what was the maximum number of created players?

woosaah
31-07-07, 09:51 AM
just thought i would give you guys an update...

just sorting out the saving of the teams, at the moment it only shows "active" teams so it can be configured later if we can get the other teams enabled. Just got to sort out sorting for players. Anyone got an idea how they want them to be sorted? I am doing it by Nationality like last year. But any other suggestions will be taken on board.

Also for the team selection i "plan" on putting info like players position and player ratings (as well as on the normal stats) and when you save the team it will check to make sure that players are not out of position. Do you guys think thats a good idea? Hopefully I can get it to save and sort by nationality so i can get that done. Then I will put in the extra features.

Ickon
31-07-07, 10:01 AM
Hey woosaah,
I don't know about the others but I reckon keep it Nationalities. That would be great if it could check to see if players are out of position.

woosaah
01-08-07, 06:41 AM
Right,

got the sort by nationalities to work, so I am happy about that.

Just going to put in Captain, VC, and the kicking choices then you guys can have it, probably tomorrow around lunch time (my time)

After you guys have tested it ill add it in the download section and see what people think.

Cheers guys, if you download it and test it let me know and ill add you in the "thank you" section :)

EVOL
01-08-07, 08:18 AM
cool ill definitely have a tinker

on a side note im not 100% sure but unlike last year the player portraits are now locked to the player id instead of the face/head number

not really a big deal but kind of annoying, please correct me if im wrong

i had planned on patching all the team logos but im off to oz to live next week and have things to sort out in a couple days. so could be missing for a couple of months

i just know im gonna have trf withdrawals

ozzy
02-08-07, 03:39 AM
Heya woosah, was wondering if the file setup3 is the latest version of the roster you were talking about releasing at lunchtime or if its the old version. I'm happy to give it a thorough testing.
Evol the max number of created players for 06 was a measly 90. After that pretty much had to overwrite 3 international sides and a buttload of old retired players to get the rosters close to updated.

woosaah
02-08-07, 04:14 AM
yeah still havnt uploaded the latest file yet.

going to sort out saving and then do it, i am a bit late i have been busy actually doing my proper work instead of this.

woosaah
02-08-07, 06:09 AM
http://www.therugbyforum.com/index.php?download=4



get it there, tell me what you think. Any errors (which i know of a few let me know)



i wont have time to carry it on and fix some of the other errors up so i uploaded it for others to get at as well.



cheers

ozzy
02-08-07, 08:36 AM
Can't access the file Woosah its saying you do not have permission to view files in the category. :(

EVOL
02-08-07, 09:50 AM
same here mate
im guessing its something to do with being in the patch team

ozzy
02-08-07, 09:57 AM
One of the chaps in the forum was kind enough to email it to me. if you like I can forward it to your email addy.
Found a pretty obvious error. In the team edit where it displays players by country. When you select New Zealand, it comes up with Japanese players instead. All the others are fine. Quite amusing since its a kiwi doing the programme, and they are the only ones bugged. :D

woosaah
02-08-07, 10:04 AM
http://homepages.slingshot.co.nz/~woosaah/Setup3.msi

ill sort that out, but may not be til either tomorrow or until i get back from hoilday

ozzy
02-08-07, 10:07 AM
No problems Woosah. Great work on the editor so far.
One other thing worth pointing out is that its still quite difficult to use the team editor if the names of players aren't in alphabetical order as its hard to find the fellow you want.

woosaah
02-08-07, 10:09 AM
yeah, remember i am still learning .net so its still in its early stages.

i tried doing the sort but it threw everything out so i took that out again.

i only released what i have now cause i am going on holiday and it needed to get out there sooner or later.

aaron118
02-08-07, 07:31 PM
woosah would it be too much work to add in the face, skin d.o.b. and height options before you go away? If you can't don't worry, it would just be nice to start really sorting out these rosters.

And apart from the NZ bug the team editor is much better than last years and works great!

Thanks

woosaah
02-08-07, 10:50 PM
fixed the new zealand/japan bug.

also made it so you have to open up the roster file each time. you will need to uninstall and download the new one again if you want it to work.

sorry i know its a pian but some people are stupid and need to try make it idiot proof. :D

ozzy
03-08-07, 02:54 AM
Heya guys once again I can't download the latest updated version of Woosah's 08 editor (the one that fixes the NZ/Japan bug) so if someone could email it to me that would be great. My address is gedieen@hotmail.com
Thanks in advance guys.
Other bugs I have found:
1. When editing a team if you do not have a full roster of 30 for a team and you try and shift a guy down into an empty space the editor crashes. e.g you have 9 players in position 1 to 9 and you try to move the 9th player to the 15th position. The moment you move him to the first empty space the editor crashes.
Some more suggestions for your editor Woosah, after testing it out a little more.
1.Team editor needs a remove all button, as it stands you have to remove players one at a time.
2.Would be nice if players under the team editor also displayed their positions or some other defining stat, so you know you've got the right one. e.g. Justin Collins and Jerry Collins.
I shall try to put it through a few more tests so I can let you know any other bugs or recommendations.

woosaah
03-08-07, 03:06 AM
http://homepages.slingshot.co.nz/~woosaah/Setup3.msi

ill have to fix that when i come back, dont knwo whats going on O.o

ozzy
03-08-07, 03:37 AM
Thanks Woosah,
I reckon its probably because of the special permission that allows us to view this thread, its probably mucked up our other permissions or something.

woosaah
03-08-07, 03:54 AM
yeah all looks good when i look at the downloads permission though.

random.

woosaah
03-08-07, 05:26 AM
Allright. I've used the :wall: default roster as a starting point. They actually got some things right. But:

1) Name changes ('name in game' -> 'real name'). I've also indicated for which players the positions should be changed.

P.Baluc -> P.Balan
M.Tanka -> M.Tincu
R.Mondragon -> R.Mavrodin
C.Peter -> C.Petre
R.Gonadineac -> R.Gontineac
O. Toritu -> O. Tonita (real positions: FL, N8 in this order).
J.Turpinescu -> F. Corodeanu (real positions: N8, FL in this order).
G.Bretsoianu -> G.Brezoianu (real positions: CT, WG)
M. Tudori -> A.Tudori (FL, N8, SR)
P.Ion -> I. Paulica (PR, SR). Please improve his rating by 5 points, from 56 to 61. He just got transferred to Bath :bravo:



2) Useless players (not on the WC team, most of them retired or fake - they can be edited to real players, section 3):

Andrei
Chiriac
Dumbrava
Florea
Ghioc
Melfi
Niculai
Pantelimon
Podea
Sauan
Socaciu
Tatu
B.Tudor
Vioreanu

3) Players on World Cup squad but not in game:

B.Balan (yes, another Balan) PR
S.Socol SR, N8
V.Ursache SR
C.Mersoiu FL
A.Manta FL
V.Calafeteanu SH (worth mentioning here: the team kicker. Drop goals: not so good. Tactical kicking: does lots of it. Very solid on transformations/penalty kicks. Definitely better in all these aspects by comparison with I.Tofan, a real player but who according to Rugby 08 does the kicking for the team - no longer true since 2006).
I.Dimofte FH (mediocre. lotsa knock-ons).
C.Gal CT
C.Dascalu CT
D.Vlad CT
C.Nicolae WG
C. Fercu WG (very young, very fast, very promising player. Worth a rating in the mid-to-high 60s).
I. Dumitras FB (mediocre. Not good at catching. Lotsa knock-ons).
F.Vlaicu FB.

4) Position changes for players with the correct names
(format: Name - Position in game -> Position in real life)

I.Tofan - FH, CT -> FH, WG, FB
C.Popescu - PR, HK -> PR


5) We don't have any black players. One of the guys on the default roster (I.Nicolai, a fake player) is black. And Romania isn't the only team on which this is happening.


The rest of the teams will be coming in 24-36 hours.
Hope the details aren't too much, I don't think there will be that many for the other teams.


[quote]Yeah the team editor is working, still a few bugs in it at the moment and havnt got everything in there yet.



There will be a team editing function, working on that right now. Not exactly sure how i am going to do it, but yeah it will be done. Hopefully better than last years.



working hard to get it going. I will be talking to the others who are helping me to see if they think its worth releasing so people can at least do the basics.




ozzy i got a pm from someone for a request i think these are for romania or something.

just thought it was worth a mention somewhere.

ozzy
04-08-07, 07:43 AM
Thanks for the heads up woosah, Romania aye, that's a new one. Just shows how massive the trf forums have gotten.

ozzy
06-08-07, 11:40 AM
Your editor is very solid Woosah, after using it extensively these are the last couple of suggestions/bugs I can come up with.
After you save a team in the team edit and go to change another team, the goal kicker from the previous team remains as the kicker and when you try to change kicker, the drop down list is populated by the previous teams lineup. Doesn't crash the editor or stop it from saving, so its a low priority bug.
Another nice feature to have in the editor would be the ability to change the body type, something that wasn't available in the last editor. I think there are only 3 or 4 body types as well.

EVOL
07-08-07, 01:09 AM
theres different bodytypes? i hadnt even noticed that, can you give an example

ozzy
09-08-07, 10:14 PM
Yeah maybe what I said was a bit misleading, the actual builds of the bodies are virtually identical, but there are several different heights. So you've got your tall body type for locks like C.Jack and Ali Williams and then you've got your medium height for fellows like Richie McCaw and Collins, this is the most common body height and is also shared by the majority of backs and props. The 3rd body type is the short one, which a few halfbacks and hookers have. I think M.Schwalger has a short body type.
Yeah, that's pretty much it. There may be a 4th body type in there, but probably not.
The problem with the 06 editor was that if you overwrote a player with a short body type as a lock, despite making his height 6'6" in the information screen, ingame he'd still appear as short ass halfback. The only way to work around this was to overwrite a lock with another lock and so on, but it gets to be a pain, when you run out of the necessary body types.
Easiest way to look at "body types" is play and international match and check out the height differences when the players line up for the anthem.

woosaah
13-08-07, 12:03 AM
Right, i have got the player rating done. that will be in the next version to be tested.

just working out the boots/socks/face/skin tone etc. since i lost all my info this bit is going to be hard. I have got what evol posted on the other page, but working out which ones are the face again is going to be a pain.

can someone use the 06 editor and throw a few values my way? just so i can test them. Just use players that i know lol, eg carter, mccaw, just need two or three and then ill compare them to this one.

Then once i have that ill sort out the skin tone and the DOB and left/right foot. then fix the other team bug, add in a clear team option and will release that to you guys.

cheers

ozzy
13-08-07, 12:44 AM
Sounds great Woosah, don't forget the height option as well since there are a few 5'4" locks running around :P
People will be clamoring for that skin colour fix, apparently playing a white Waylon Murray is getting up everyone's nose.
Man the 08 roster is seriously fecked.

Ok not totally sure if this is what you wanted, but here's some face nos. from 06.

Carter - 12529
Umaga- 5705
Carl Hayman - 10291
Chris Jack - 17421

let me know if you need more.

woosaah
13-08-07, 01:07 AM
looks great :) i have the face working good then :)



I have attatced a file with all the names and the current faces from your roster file. just for reference.



They are all in order from -2000 whatever upwards. I was thinking of just using names for a reference but i wouldnt have a clue what number to put down for what name lol :)

ozzy
13-08-07, 02:36 AM
Wow that's awesome Woosah, so it looks like they used the same numerical references for faces in 08 as they did in 06? Well that's good news for me as it will make face reassignment a much easier task!!

Not to rush you or anything, but when were you planning on putting out your latest version of the roster, I ask because I have edited and created a little over 150 players now and it makes it easier if I can make all the changes to them when they are created, rather than having to go back and reedit them for correct height, d.o.b, face and colour using the new editor.

woosaah
13-08-07, 03:06 AM
lol thats cool, depends on how i go tonight. Hoping to do quite a bit of tinkering on it tonight. I should be able to get that part up and running tonight.

Then ill seriously get the team thing sorted. but that will be a separate update.

ozzy
13-08-07, 03:34 AM
Can I get an O for Owesome! :D

Thanks for the update Woosah!

woosaah
13-08-07, 03:50 AM
can someone check some boots for me?

in ozzys roster i have these values for boots, just need to know what color/style they are

22 - R.Filipo (Crusaders)
21 - E.McDougall. G.Bretsoianu, A.Hollenbach (dont know what team they plays for though)
20 - J.Billow, R.Yamamuchi, J,Filler, J.Harris, I.Harinordoquy
N.Seru (dunno these players either)
19 - R.Strauss, M.Tifune, RFrost, D.Coetxee(sounds familiar), W.Alberts no idea what team either
17 - C.Smith (hurricanes)
16 - T.Flavell (Blues)
9 - W.Walker, S.Mylser
8 P.Travagli
7 D.Carter - blue addidas boots thats all i know lol
6 - L.Macdonald (Crusaders)
5. D.Flatman (and a few others i dont know any of thse guys
4 - A.Pretorius (South Africa)
3 G.Smith^ austrlaia
2 P.Montgomery^ - South Africa
1 J.Lewsey^ - england
0 - D.Braid - blues

if not ill just add these to my editor as numbers at this stage. until someone can figure out what they are :)

ozzy
13-08-07, 04:17 AM
22 - R.Filipo (Crusaders) WHITE BOOTS
21 - E.McDougall. G.Bretsoianu, A.Hollenbach (dont know what team they plays for though) BLACK AND WHITE
20 - J.Billow, R.Yamamuchi, J,Filler, J.Harris, I.Harinordoquy
N.Seru (dunno these players either)
19 - R.Strauss, M.Tifune, RFrost, D.Coetxee(sounds familiar), W.Alberts no idea what team either BLACK
17 - C.Smith (hurricanes) BLACK ADIDAS
16 - T.Flavell (Blues)
9 - W.Walker, S.Mylser BLACK
8 P.Travagli
7 D.Carter - blue addidas boots thats all i know lol
6 - L.Macdonald (Crusaders) says BLUE
5. D.Flatman (and a few others i dont know any of thse guys says BLUE again
4 - A.Pretorius (South Africa) WHITE
3 G.Smith^ austrlaia LIGHT GREY
2 P.Montgomery^ - South Africa YELLOW
1 J.Lewsey^ - england BLACK AND WHITE
0 - D.Braid - blues BLACK

The other boot styles mentioned in the editor are:

Black Adidas Yel Tongue
White with Blue
Black with White/Red

However none of the players seem to have these boot styles and I checked a whole of bunch of them too.

woosaah
13-08-07, 05:32 AM
sweet cheers, ill chuck them in, and test out some other numbers as well.

ozzy
16-08-07, 04:21 AM
Hey Woosah, what kind of difficulties are involved in creating the .rdf file that makes World League reflect the changes made in the roster editor. Is it quite an involved process or just a matter of finding the name of the file to replace.
I am hoping that if you change the World League lineups to the edited roster, that the teams in Challenge mode will change also.
One other small suggestion for the roster editor is that when in team edit do you think it would be possible to bring up the name, commentary name and positions of a player on the right hand side when you click on a player where they are displayed by nationality. This would be a huge help in editing and would streamline the team editing process.
At the moment it is necessary to go from the team edit screen then search for the player in the main editor screen in order to change their name or to find if he is using a pseudonym or is a duplicate.
Not an essential feature next to skin, dob, face and height, but one that would increase the useability of the editor.

woosaah
16-08-07, 08:55 AM
sorry been flat out at work this week, hopefully tomorrow is a bit quieter and i can sort out the default roster and the skin dob etc.

the team edit will be sorted in the next release after this

ozzy
16-08-07, 12:56 PM
It's cool man, you're doing it all in your own time so no need to rush on anyone's account. I just thought I'd keep making suggestions in the runup to the next release since I have used the editor pretty extensively and have noted a few features that would make things a little easier.
The more I go through the roster, the more disgusted I am with EA's effort.

woosaah
17-08-07, 12:28 AM
right i will release something later on today, the "other" tab (which i am creating) will have boot style, socks, gloves and some other stuff on there. All this is untested and i need to make sure that when this stuff is on as to what it is. if that makes sense.

there are still some values and such that i dont know, but i wont deal with them until later.

It will also have a set default button which will hopefully change everything for the rdf. And hopefully put it in the right place (as long as people have set there rugby08 default folder)

then ill do some more work on the teams. ill post a link here later on for you guys.

woosaah
17-08-07, 02:26 AM
Right, i have done the default file and stuff, still not happy with some of the things that need testing it is just very messy code at the moment.

Gave up on that for a bit and did the suggestion of name comm name and positions when clicking on nationality.

Ill do an edit player option later on, but you can always do it by adding the player and double clicking on their name in the team selection.

I will upload what i have done, i need someone to test out the default roster, i have no idea if i have done it right so need to know if it works, it was a bit harder than what i thought. I have spent alot of time on this one.

The face option should work, and so should the boots, as for everything else its been untested and would like your input if you can test it.

cheers

http://homepages.slingshot.co.nz/~woosaah/Setup3.zip

also if you guys want a PM when i have done the latest roster for you guys to test let me know.

woosaah
17-08-07, 03:02 AM
I just fried my roster file with that copy :) fixed my problem though.

I had every player the same as the first player. That wouldnt work.

So now i have to create a new roster, so dont forget to back it up :)

ozzy
17-08-07, 03:27 AM
Hey Woosah, I'm home now so I can test out your roster file. I will give it a good spanking and get back to you on the results. Thanks for all your hard work man.

woosaah
17-08-07, 03:53 AM
well the link is there go for it :)

ozzy
17-08-07, 04:12 AM
Hey woosah, well just did a little preliminary testing and so far I have found that some of the face reassignments work, but not all the time. I had to try twice to get W.Murray the correct face. The first face change resulted in no change to his face at all. However his face does not change in his profile pick it remains that of a white guy. It's only when on the field that the face changes to reflect the proper face.
Skin tone appears to not be working at all. I am doubtful that those values have anything to do with skin colour. While the majority of white skinned players use the following numbers:
0
135
35
114
These numbers are also shared by brown and black skinned players.

The same goes for the brown skinned players who use mainly:
53 and 68 though a whole bunch of them use 0 as well

And the only number corresponding to black players so far is:
135, which as shown above is also a number regularly associated with white skin players.

Examples of these numbers:
Umaga = 53
Lauaki = 68
S.Tuipoluto(Tongan Player) = 35
J.Eaton = 53(He's white ingame btw)
Carter= 0
S.Betsen=135

Changing wristape to 2 also doesn't give players any wrist tape ingame.

woosaah
17-08-07, 04:19 AM
yeah i thought that was the case, i should have said that some of those values that i am highly doubtful if that is them or not :)

I am planning to redo that bit and have all the options there so it maybe eiser to figure out what they are.

some of the other values could be skin tone, i got a bit lost :)

also did you have a look at the team thing?

ozzy
17-08-07, 04:42 AM
Ok more tests.
Changing the wristtapes number makes no difference. After you save it and go to another player then go back to the player the number will have reset to it's original number before the change was made.
Socks up/down works a treat.
Changing boot styles works properly as well.

Did a few more tests trying out random numbers for skin tone but none of them make any difference. The player stays the same colour no matter what.

Yes I checked out the team edit and have to say awesome work there. It also looks very attractive and streamlines team editing no end. Did you say somewhere you were going to add a remove all button later on.
I'm worried about the player face portrait though. If it's no longer tied to the actual face assigned to the player, then that is going to suck the big one. I hope it's not so.
Oh yes I thought I should also mention I haven't extensively tested boot styles but the ones I have tested worked a treat.

ozzy
17-08-07, 05:26 AM
Ok further testing of the boot styles shows it has some issues with the All Blacks, trying to give Luke Mca and Rockocko the blue adidas boots doesn't work. It was the same in 06 though so no big deal. I think the ABs boots are hard coded because of Adidas copyrighting or something like that.
The set default works a treat and both the challenge mode and world league now reflect the updated roster. Great work there Woosah.

woosaah
17-08-07, 10:24 AM
well thats good and bad news, ill make the next test one with all the options to see what it may give you, also i think it might be time for created players. what do you think? :)

oh and that remove all button

ozzy
17-08-07, 10:58 AM
Yes I was just going to ask you what happens when you create a player. Would they be displayed in the same view as the real players or would they need a separate view ala your 06 roster editor?
It might also make it a little easier to find the value of certain variables by creating a player with certain features. Can't wait.
Oh and just in case you didn't need even more things to worry about, height and DOB are still on the todo list!! :P

woosaah
17-08-07, 11:09 AM
i am not too worried about the height and DOB they arnt that important, they dont make any difference really, and they are easy to do. I could just do them to shut you up though.

ozzy
17-08-07, 11:19 AM
ouch.

woosaah
17-08-07, 05:58 PM
hahaha :P

ozzy
19-08-07, 02:03 AM
Was fiddling around with the faces for Murray and Barritt again, still no go on their portrait which remains a blonde haired afro mofo for Barritt(black short hair) and a white guy for Murray :(
But this time when I went to try them out ingame, they had no heads!! It was pretty comical watching 2 headless players running around on the pitch. :blink:
Did you ever hear of something like this happening with the 06 roster.

ozzy
19-08-07, 02:39 AM
Ok found a major bug. When saving in the team editor it sets the team rating of that team to 90. Yikes. Not sure how it gets this number as I checked it against the Australian stats (the only side to have a rating of 90 in the game) and they do not match.
Random.

woosaah
19-08-07, 10:06 AM
oh thats a couple of random errors, ill check them out and see whats happening tomorrow :)

thanks for them :)

ozzy
19-08-07, 10:15 AM
no problems. Just a little more info on that team rating error. It seems to be duplicating the rating of teams. At first I thought Aussie were the only ones with 90, but it appears to have duplicated it from another team which in turn has had its rating changed to 71 having changed its own ratings to a lower rated team. 8o
It's just a theory, but I think it may be caused by that effect I told you about when editing 1 team and saving them then going to another team and editing them, the name in the kicker selection will be from the previous team, so that when you press save it mixes the rating of the 2 sides up.
I also noted that in 08 the team rating appears to affect how well the team plays, unlike in 06. Could have been a fluke though.

ozzy
21-08-07, 06:32 PM
Hey Woosah, you're probably aware of this minor bug, but after the initial install when it asks to select the rugby08.exe file then asks you to select the roster file there is a problem. When trying to open the roster file for the first time the file type is locked on rugby08.exe and you can't change it to all files, so when you inevitably select the wrong kind of file, it crashes. Of course all you have to do is restart the editor and open the roster file again and it works fine.
Unfortunately there are many noobs out there who won't get past this small error and there will be a whole lot of emails asking how to install the roster.

woosaah
21-08-07, 08:27 PM
sweet as cheers, ill sort that out today. Also i have just sorted out the boots (well six of them at the moment just got a little bit of testing there) sorted out the 25 head gears and the 1 tape around the head.

also sorted out the created player, this time it will just add itself to the last person.

ozzy
22-08-07, 02:30 AM
Awesome work there woosah, keep it up.
So the created player will just be added to the main roster list rather than being in a separate section? Is that correct.
Have you tried it out to see if editing the created player prevents you from opening them up for editing in the create a player menu in game. That was how it was in 06, though I'm not sure if it only occurred once you added a real face to the player....

woosaah
22-08-07, 02:52 AM
well i have been able to redit my player in create a player. which is a good thing cause i have been playing with the scrum caps and stuff.

i have done the height dob foot as well.

i have another value i want to test see if it changes kicking styles...

ozzy
22-08-07, 04:32 AM
By kicking styles do you mean which foot they kick with or the way they kick when take a penalty or conversion? Probably the latter now I think of it.
Looks like you've made great progress and cool to hear you can still edit a created player ingame after you have edited with the roster editor, but I don't suppose you tried it with a created player who had their face changed to a real one using your editor? If you have then that is great news as it is even more functional than the 06 editor!!

woosaah
22-08-07, 10:19 AM
kicking styles didnt work, and i stuffed socks up/down when i started playing with the scrum caps

ozzy
22-08-07, 11:02 AM
Well that's gotta hurt. Here's hoping you kept a backup of your work at its most functional stage this time!! So you don't have to start from scratch.

woosaah
22-08-07, 09:33 PM
well it only affects it cause the scrum caps effect that value O.o its random but ill fix it :) then fix the scrum caps and ill upload what i have later on today, hopefully. and if you guys think its ok i might release what i have done so far (including skin tones)

ozzy
22-08-07, 10:11 PM
Yeeha. Whether you get it out today or not, thanks for the hard work. Lookin' forward to it. :D

woosaah
22-08-07, 10:54 PM
might be later on tonight as i have no idea what i have done O.o

i just want to get the skin tone right not too woried about the scrum caps and the socks.

Just got given a job that might take me the rest of the day, stupid work.

ozzy
23-08-07, 03:36 AM
Amen to that, gets in the way of fun stuff.....like modding rugby 08(sometimes anyway)!!
Yeah I don't think you should be too worried about caps and socks, they're no biggie.

woosaah
23-08-07, 10:17 AM
then my sister turned up a day early, wicked. i havnt done anything on it since this morning.

ozzy
24-08-07, 09:39 AM
I'm having quite a lot of fun exploiting the team rating bug in your last version of the editor woosah. I have worked out how to produce the ratings swap consistently now and have used it to reassign more accurate ratings to the various teams.
I have to say as well that team ratings make a BIG difference to the performance of a side, with the defensive organisation in particular being far better the higher a team is rated, makes the game a lot more difficult when playing with a lowly rated side against a top rated side as I just got my ass handed to me in a match using Tonga against Leicester!!

woosaah
26-08-07, 01:10 PM
http://homepages.slingshot.co.nz/~woosaah/Setup3.zip

i just did a huge bit of coding and working out, hopefully it doesnt crash (the only reason i think it would is if i didnt put enough boots in)

skintone should now work
face should now work
scrumcaps/head tape should now work

remove all in the team selection should work.

someone test it for me asap and i will make it downloadable for all if it works.

ozzy
26-08-07, 03:33 PM
Awesome awesome work Woosah, thanks for all your hard efforts over the weekend!!
I have found one minor bug in my brief testing and that is the socks up/down. At the moment the editor does not read whether the players socks are currently set to up or down and shows all players with a default of socks up. However if you press save with socks up as the default(or if you select it by choice) then in game they will appear with socks down. If you choose socks down in the editor and save it they will appear with socks up in game. So socks up and socks down are the wrong way around in the editor.
Bugs which have carried over from the last version are the first install when you go to open the roster you want you can't open the roster file as the file type is locked to ".exe". So when you cancel out the roster crashes, but everything works fine if you just restart the editor.
Also portraits still do not change to correspond to the changed face. The face change works in game, but does not change the portrait.
That's all I've found so far.
The remove all button in team editor works great, face changes and skin colour changes all work properly, at the moment headgear is defaulting to no headgear even on players who do wear it ingame(similar to the sock up/down thing) i.e. it is not reading the current state of the player.
Ok just tested headgear with existing player (A.Soakai) and I selected no headgear in the editor and it had no effect in game. I had thought that this was the same as 06 where you could not simply remove headgear from a player as it was part of the player face, all you could do was change the entire face itself.
I'll update again when I have done more testing.
Again thanks a lot for this most awesome and essential editor, without which EA rugby would be a frustrating pile of crap. :D

ozzy
26-08-07, 03:55 PM
Ok found a bad bug.
Editor crashes on certain players. So far I have got it to crash on:

F.Sdaraghini
D.Strettle
M.Ross

Error message says it is an "unhandled exception" and Value of '15' is not valid for 'Value'

I tried pressing continue and then went on to try and edit the player anyway, but it started to do weird things, mixing the players face up with other players and displaying stats that weren't the players own.
When I went in game to check on the results I had D.Strettle running around with no head.

Can anyone else confirm they are having the same problem as I am using a heavily modified roster as it is.

woosaah
26-08-07, 10:58 PM
i hope you backed it up.

if you get an error i suggest not saving it.



ill look at fixing these other errors tonight. then you can test it again and then ill release it :)



as for that error you got dude with the value for those players, EA SUCK, do they not know that there isnt a 15th month of a 29th month or something like that.

what retards :)

ozzy
27-08-07, 02:18 AM
bwahaha you'll have to take away upper and lower limits for your calendar dates then. I wouldn't be surprised if EA have a few negative numbers on their birth dates.

No worries I backed up everything beforehand, I have learnt my lesson from several "smash the keyboard through the screen moments".

Also I managed to force the thing to edit Strettle despite the error and now I don't get an error on him anymore.
The face numbering is strange in that all the faces that had numbers in the 40000s back in 06 are now -20000 numbers but the rest are the same. It's gutting as I can't find players who had real faces in the 40000s back in 06. :(

So far I have only found the real heads for B.Lima and L.Fa'atau. You wouldn't know if the negative numbers are all being offset by a common multiplier or adder would you and do in fact correspond to the 06 number after you add to it? eg. add 65000 to all the -20000 numbers to get their corresponding 40000 number from 06.

If it's just different numbering then I'll have to wait on good old evol to get back on the forums after his move, as he was able to suss out where real faces were located in the old 06 rosters.

woosaah
27-08-07, 03:09 AM
i think if its created players then the headgear works, but when they are "real" players it doesnt work. I have to figure out which value that is so i can change it like i did on the other version, though that will probably throw everything out of whack.

ozzy
27-08-07, 03:21 AM
it's sweet woosah, did a quick test and the magic number is 65536, just add it to the negative numbers in the 08 editor and you get the corresponding number in 06.
Also I forgot to ask and haven't tried yet, but does this version of the editor allow you to edit created players??

woosaah
27-08-07, 03:37 AM
yes it does, can you download it again? i have made a few adjustments to it for you.

ozzy
27-08-07, 05:12 AM
Do you mean re-download the editor from the same link?? or do you mean create a player and test it, as you have made adjustments to the create a player editing features on your roster editor?

woosaah
27-08-07, 05:26 AM
redownload it again :) have hopefully have fixed a few of the bugs you mentioned.

ozzy
27-08-07, 06:38 AM
Great stuff. Well most of the bugs have now been fixed. Top work there.

Socks up/down is now being read into the editor rather than defaulting to up all the time. Up is now up and down is down.

The bug which caused the editor to crash with the birth dates for strettle and other players no longer occurs.

Opening the roster for the first time after installing the editor now works perfectly with the filetype set to .ros(good call here I though you might set it to "any", but lets face it some noob would screw it up, hehe)

Face and skin colour work perfectly in game.(Very politically correct of you using those descriptions for skin colour, let me recommend changing the descriptions to: "cracker", "coconut" and "black ass mofo" :P )

Things I haven't tested:
-Editing a created player
-All the different headgear, headbands and bootstyles.(only tried a few bootstyles and all have worked so far)

Bugs that still remain:

-Portraits do not change to reflect the changed face ingame.(What's up with that anyway? Allyoop reckons there is no separate portrait info in the xml and it worked perfectly in 06. Weird :( )
-The team rating swap still occurs when performing team edits.

The editor is very stable, however that team rating swap is the only reason not to release it yet as it will cause all sorts of confusion even if you do include a note in a readme. Never underestimate the power of the noob, if it can be f$#$d up, it will be.

Here is how I get the bug to occur 100% of the time(just in case you need the info to help you fix it more easily):

Select any team in the team editor, move the kicker down or up 1 place and then shift them back to their original position. Note that the player's name will disappear from the kicker box on the right. Now press save.
Immediately following this select a different team and repeat the process of moving the kicker 1 position down then shifting them back to their original position and pressing save.

Now when you go in game the team which you saved second will have the same team rating as the team you saved first.

In order to avoid this bug occurring you must only edit 1 team in the editor at a time save it then completely exit the editor and restart it before editing another team.

Again great work Woosah I shall be sending rep points your way!!

woosaah
30-08-07, 01:56 AM
thanks for all that info i have now fixed the team rating bug. Ill upload it later tonight. and then ill have the updated one available for others to upload.

Ill then work on the team editing side of things like editing the ratings :)

ozzy
30-08-07, 02:58 AM
Great stuff Woosah, just wondering if you noticed whether it swaps the home ground of the team along with the rating as I have had a game where Tonga had it's home ground over in one of the European stadiums! hehe.
I'm sure everyone will be stoked to get the new editor and I better get my roster update out there by the time you put it up as people will start ripping into the roster immediately!

ozzy
30-08-07, 05:58 AM
Dang blast it. Hey Woosah, just got around to testing created players.
I created the players ingame then edited their faces and stats with the roster editor. Result: Crashes when you play with a team using created players that have been edited using your editor.
Also you can't view the created players for editing ingame and if you try the game crashes. Also the created players portrait remains a silhouette even after changing the face in the roster editor.
The 06 editor also didn't let you view a created player after editing them with your editor, but they had the proper portrait and the game never crashed at the editing screen, there was just nothing in there.

ozzy
30-08-07, 07:00 AM
Ok even more info on create a player crash.
I was able to get the created players working in game again by assigning a madeup number as their face, when I did this before to existing players, they end up in the game with no heads. For the created players this reverted them back to the big head default that I had assigned to them in the create a player section.
Hope that some of this info might point you in the right direction as to what is going wrong. It only really confirms that assigning a real face to a created player is what is causing the crash.

woosaah
30-08-07, 11:13 PM
Ok cheers, ill hold off on a release then, there was a value somewhere that let you use real faces on created players last time around, i just have to find that value.

Also i had no problem in changing any of the stats and still eding the player, though i did not change the player face, that could be my problem :) I think once you play with the faces thats when it dies.

It will give me something to do tonight when i get home :)

ozzy
31-08-07, 12:57 AM
Cool bananas Woosah, lucky thing Canterbury's not playing for the shield tonight otherwise you'd be glued to that :)
It's definitely the face that's doing it and I recall back in the 06 editor you had a little drop down box that switched from real face to created face, can't remember if it had a number associated with it.
I think once that bug is done it will be the last of the major bugs although I have found one more just to annoy you, but it's so minor it's probably not worth taking the time to fix it.
When you open the roster and press cancel rather than selecting a roster file and opening it the editor crashes. That's it.

woosaah
01-09-07, 02:20 AM
Well, i cant seam to find the value for real face and created face so i will have to wait til Evol comes back for that one, i have uploaded the file for everyone to download.

Ill sort out some of the team stuff for the next release.

ozzy
01-09-07, 02:47 AM
Ah well that's a pity, thanks for all your hard work and one more thing.
GO WAIKATO!!! KILL THOSE LOUSY CANTABS!! :D

woosaah
01-09-07, 08:10 AM
great game so far :) go the cantabs... brett is magic

ozzy
01-09-07, 09:46 AM
Bloody hell, good fight back by Waikato and I thought they might do it for a while there. Ah well here's hoping Auckland will put stinking canterbury back in their place.

woosaah
01-09-07, 10:48 PM
yeah the only thing is thats not til the last game of the first round.

bloody good game :)

ozzy
01-09-07, 10:57 PM
I see the ungrateful rabble have started commenting already, I knew that if there were any problems at all with the editor they'd complain. Ah well for my part I appreciate all your hard work woosah and shall be releasing my roster update asap so they don't have to trip over themselves using your editor too much, as the majority of the work will be done for them.

woosaah
01-09-07, 11:24 PM
yeah i am not too worried. its all fun and games til someone gets hurt.

the face thing isnt a big problem.

woosaah
04-09-07, 04:51 AM
dude test this out?

http://homepages.slingshot.co.nz/~woosaah/Setup3.zip

let me know what you think

fixes:
- Now if you copy and paste a player face in, it will save it :)
- Headgear actually saves - I am a dork
- If you press cancel it shouldnt crash while openeing a roster
- if you try to open up a tmt file (which it will now let you do) it "should" let you edit teams player info for that roster. Ok i have only tested this on GP, WL and Euro cup.

let me know what you think :)

ozzy
09-09-07, 02:01 AM
Hey Woosah, just thought I'd bring a pretty nasty bug to your attention.

Currently the roster editor is unusable with created players. What happens is that after you create a player then go to edit them in the roster editor, the blasted editor auto assigns a real face number to the created player and if you are unaware of this happening(as it is on the 2nd tab) and go into the game and try to use the created player it will crash because of the real player head on created player bug. To see this bug in action just go to S.Thompson then ensure the second tab showing face number is selected then use the drop down box with each player to go to the first created player and you should see his face number get auto assigned the number 21 same as S.Thompson. There is no way to prevent this auto assignment. It sucks. A lot.

On top of this the latest editor does not allow you to revert the player back to a created head by typing in a non existant face number(e.g. 778223) and pressing save. If you try to do this in the latest version the editor crashes. I'm pretty sure this is due to the fact that you enabled copy and pasting head numbers rather than having to select from the drop down box. I got around this problem as I made sure to keep every version of your roster editor released so far and just used an earlier version to make the created players accessible again by assigning a random face number.

Unfortunately the bad doesn't stop there and when you go to try and edit the created players using the built in create a player editor in game, every single player you assigned a random face number to using your editor are linked to the same face so that when you edit one of them all of them change to the exact same face. This really kicked my ass as I hadn't backed up this time and had gone ahead and created about 20 Tongan and Fijian players all with customised faces. Then I used the roster editor to correct their stats and upon pressing save I found every last 1 of them had lost their custom faces and were clones of one another. Totally gutted, but once again a reminder to backup every single time. Besides the created faces look like total shit ingame anyway.

If you like I will send you a copy of my roster update and you can take a look, but if I don't hear back from you I will just release it as is, since there's pretty much nothing more I can do as I have run out of duplicates.
Nothing more can be done unless skin colour and real faces can be assigned to created players.

Thanks for all your help Woosah, I know it can get super tiring trying to do something when you don't really feel like it. Right now that is how I feel with the roster. If you reckon you can't fix it or are unlikely to make any further updates on the editor for a long time then please let me know so I can release my roster update to the public and they can do with it as they wish.

woosaah
09-09-07, 03:58 PM
cheers, i did have it up there for a while, ill see what i can do tomorrow its 4am here and i am tired.

might watch the first 10 mins of the portugal game lol

thanks for all the info, ill have to read it a few times to really see what the problem is. i am guttered as i thought that it would work.

the players dont need to look right :) but oh well its all good.

ozzy
09-09-07, 11:23 PM
Hey Woosah, hope you're not half dead after that annoying game between the Manu and the boks. I've beeen harping on about some of the ref's calls in that game in other threads. I'm gonna be pissed all day! :(
Thanks for taking a look at the prob, if you'd like I can send you my roster when I get home if it makes it easier for you to understand my poor explanation of the bug.

ozzy
11-09-07, 01:48 AM
Hey woosah, I was wondering if you could help me out. One of my testers has a strange problem with my roster. Some of the players do not show as having headgear when he plays, but in the cut scenes they do. I have checked both of these players and on my computer they show headgear both in the cut scenes as well as in general play. I seem to remember a similar issue with the Richie McCaw face edit done by evol and I remember you saying something about the solution for it.
Also I have seriously weird error where J.Cudmore of Canada appears as a huge blob of corrupted textures. If you have any idea why these anomalies are occurring let me know.

woosaah
11-09-07, 11:49 AM
thats pretty random, sounds like an explanation from evol is needed :) i know nothing about the graphics. unless of course their graphics card isnt good. you need somewhere to upload the roster so i can have a look :P

ozzy
11-09-07, 04:46 PM
I decided to upload the roster so it's in its own thread over in the main EA Rugby section. I felt it was better to get it out there now as I am pretty sure these issues will take a while to resolve and people will enjoy an updated roster more now than later. :) though I am bracing myself for the rounds of criticism that are inevitable :(

Ickon
14-09-07, 04:46 AM
Hey guys I'm no longer MIA.. I don't have ozzy's roster update, but I do have that problem with cudmore blob and guys not having headgears or different face in the gameplay shot but when the cut scenes come on they do?

I went into the replay out of curiostiy and for some reason it shows the players original face but when you zoom in close it changes to the face that I changed it to... If that makes any sense.

ozzy
20-09-07, 12:25 AM
Hey Woosah, was wondering if you are still doing any work on the roster editor? I was thinking about the problems with custom players and the editor needs to not auto assign an existing face number from the drop down list, which it is always doing when there is a face number there it doesn't recognise. It needs to be forced to take whatever number you enter so that when you come back to that player still has the face number you entered.

woosaah
20-09-07, 12:31 AM
I am still doing it, ill just add that in now if you like :) and upload it for you (and everyone else)

I have been flat out, i was planning on doing some work on it when i was on holiday from work, but i didnt even get my laptop out (it was such a good time :) )

it will be the same direct link as before, but ill let you know when i have done it :)

woosaah
20-09-07, 01:13 AM
steal it from here

ozzy
20-09-07, 03:31 AM
Wow dat is funtastic. Here have a rep point!! :)
Thanks a bunch Woosah.

ozzy
20-09-07, 08:58 AM
Just providing a little more feedback on your roster Woosah, the face numbers work great now. I manually assigned ascending numbers for created players face from 1 to 30 and this reset all the created players and gave them the original faces I had created for them. So all the work I actually put into creating them in the first place was worth it! :).
I also never managed to get a hold of your last roster update which had the teams a player is currently assigned to. What an awesome feature that is. At this rate it will almost be time to finally actually play rugby 08, rather than just modify it!!!

woosaah
20-09-07, 09:47 PM
Yeah I added that feature in just for you, I thought you might like to see that some of the players arnt assigned to a team and that you might like to edit those players.

I also might have found the "real face" optioin. But i wont release that until i have it working and i am sure it is going.

not sure exactly what it did last time either :)

ozzy
20-09-07, 10:02 PM
Just for me? Well shucks, I'm flattered :P It is a great feature for editing though, particularly with all the super players that are now going overseas, it makes it easy to see which ones are playing for multiple clubs.
Great news on those faces, as happy as I was to see my created faces weren't lost, I won't be sad to consign them to oblivion if real ones are available, they are just so butt ugly and it looks like you have a team of mutants on the field. I shall be watching this thread eagerly for your next update.

tax
04-04-10, 01:57 PM
where can i download it

lemaC
26-05-10, 08:44 PM
Please let me know as well.

symonds
29-06-10, 12:21 PM
http://www.megaupload.com/?d=S4JCLMDX

Couldn't get it to work despite opening the roster file in my documents. The changes aren't reflected in gameplay.

Intercept King JDV
29-06-10, 02:05 PM
http://www.megaupload.com/?d=S4JCLMDX

Couldn't get it to work despite opening the roster file in my documents. The changes aren't reflected in gameplay.

Did you download the editor from HERE (http://www.therugbyforum.com/forum/showthread.php?6510-Woosaahs-Raggasmic-08-Editor)?

tax
06-08-10, 08:05 AM
Pleeeeeeeez help i need the 06 editor

Stormer boy
09-03-11, 12:57 PM
I also need the 06 editor plz guys help

Intercept King JDV
09-03-11, 01:24 PM
I also need the 06 editor plz guys help
Dude there is no need to post the same "I want the 06 roster editor" in every thread you come across, I've already told you that I will upload it for you later so please be patient!

Stormer boy
09-03-11, 01:30 PM
hahahhaha sry peace "V"

Aragon
25-05-11, 04:58 PM
Hi people! I am new to this forum, I always play rugby 08, and the patch "patch TRF 10" is great! Where I can find the downloads section? And I have a problem with Leeds Stadium, throws me error when I start a game.
Please help!

mattinator88
05-06-11, 12:44 PM
Hey guys, I have a problem I click the "search roster" button, then it wants me to select a roster when there's nothing to select. PLEASE HELP!!!!! what must I do?

TRF_woosaah
06-06-11, 10:29 PM
got a screenshot, as I am not sure what you mean.

mattinator88
10-06-11, 12:45 PM
Thanks woosah, this really is FANTASTIC, Great job

Illya Grytsayev
02-08-11, 03:45 PM
How to download????

TRF_woosaah
02-08-11, 09:44 PM
http://homepages.slingshot.co.nz/~woosaah/Woosaahs%20Rugby%2008%20Editor.msi

odavia1942
06-11-11, 11:34 PM
woosaah , how can i replace my rugby 08 teams for other teams , thats is possible? How? Help me?

danielm39
07-07-12, 02:45 AM
i replace stats and stuff but its doesnt change anything it shows up as saved but what am i doing wrong