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<blockquote data-quote="jim546" data-source="post: 1130395" data-attributes="member: 48218"><p>More examples, I've settled on making a huge texture zone in the try-area for more flexibility and fixing the other logos aspects to make them easier to mod:</p><p></p><p>[ATTACH]16744[/ATTACH] [ATTACH]16745[/ATTACH] [ATTACH]16748[/ATTACH] [ATTACH]16746[/ATTACH] [ATTACH]16747[/ATTACH]</p><p></p><p>The problem with this is it uses an extra texture slot, so it won't be compatible with base-game textures or old mods or you'll get a huge "no texture" patch on the field.</p></blockquote><p></p>
[QUOTE="jim546, post: 1130395, member: 48218"] More examples, I've settled on making a huge texture zone in the try-area for more flexibility and fixing the other logos aspects to make them easier to mod: [ATTACH]16744[/ATTACH] [ATTACH]16745[/ATTACH] [ATTACH]16748[/ATTACH] [ATTACH]16746[/ATTACH] [ATTACH]16747[/ATTACH] The problem with this is it uses an extra texture slot, so it won't be compatible with base-game textures or old mods or you'll get a huge "no texture" patch on the field. [/QUOTE]
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