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50:22 and more to be globally trialled by WR
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<blockquote data-quote="Reiser99" data-source="post: 1091860" data-attributes="member: 72977"><p>I guess part of it is looking at why we have the rules in the first place.</p><p></p><p>Knock on is to stop players just sticking out a hand. I can understand maybe players who try to catch the ball, but at the same time players can just knock it up and look like they are trying when they know they don't have much chance of getting it. For me it's a risk/reward scenario. You go for the intercept and succeed you could well go and score. You get it wrong though and it costs your team. I also feel cards are more consistent, at least in the premiership, as it's related to stopping a clear line break.</p><p></p><p>The maul mainly exists because at the line out teams would constantly be pinged for obstruction as even if the player catching could be tackled immediately, he could pass and other players are still in the way. It would be incredibly messy. However, if teams could just sack the maul whenever it makes mauling pretty much redundant as an attacking weapon. It would slow it down and wouldn't be as exciting. Maul in open play is the issue.</p><p></p><p>As for scrum as I said, make the it so maximum a team can get is a free kick if the scrum is stable for like 3-5 seconds. Once the risk/reward goes down then teams will get the ball out quicker.</p></blockquote><p></p>
[QUOTE="Reiser99, post: 1091860, member: 72977"] I guess part of it is looking at why we have the rules in the first place. Knock on is to stop players just sticking out a hand. I can understand maybe players who try to catch the ball, but at the same time players can just knock it up and look like they are trying when they know they don't have much chance of getting it. For me it's a risk/reward scenario. You go for the intercept and succeed you could well go and score. You get it wrong though and it costs your team. I also feel cards are more consistent, at least in the premiership, as it's related to stopping a clear line break. The maul mainly exists because at the line out teams would constantly be pinged for obstruction as even if the player catching could be tackled immediately, he could pass and other players are still in the way. It would be incredibly messy. However, if teams could just sack the maul whenever it makes mauling pretty much redundant as an attacking weapon. It would slow it down and wouldn't be as exciting. Maul in open play is the issue. As for scrum as I said, make the it so maximum a team can get is a free kick if the scrum is stable for like 3-5 seconds. Once the risk/reward goes down then teams will get the ball out quicker. [/QUOTE]
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