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Am I the only one worried about rucks???
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<blockquote data-quote="NZL Fan" data-source="post: 9358"><p>I actually go along with what Jimmy44 is trying to say........</p><p></p><p>Rucks generally are quick ways of restarting the next play, and because they should be quick there isn't a lot of room for major strategic play to decide who gets the ball (without slowing play to a crawl, ala rugby 2001).</p><p></p><p>If rugby 2005 rucks are as I think they are, then I will be content with the amount of control I have of them.</p><p></p><p>Rugby 2005 rucks appear to:</p><p></p><p>* Give you better odds of turning over the ball if you are able to put in a big tackle, stop the attacking sides momentum/drive them backwards.</p><p>* Lesson the chance of the attacking side regaining the ball if they outrun their support players (rather then keep it tight - means you may not always go wide like previous games, especially with lessor ability teams).</p><p>* Give players the option of adding more players to a ruck in an effort to gain possession through sheer numbers in the ruck.</p><p>* Increase you chances of winning the ball, taking into account of what players are in the ruck, and what skills they have in this area (ie. Richie McCall will help no end).</p><p>* Take into account the momentum being built by both sides.</p><p>* Generally allow the attacking side to regain the ball if none of the above occurs - thus retaining momentum - as in real life.</p><p></p><p>Add to this a possibility that the ability to infringe at the ruck situation is still in there somewhere.</p><p></p><p>To me the big tackle will be the most affective way I have control of, in trying to turn over ruck ball.</p></blockquote><p></p>
[QUOTE="NZL Fan, post: 9358"] I actually go along with what Jimmy44 is trying to say........ Rucks generally are quick ways of restarting the next play, and because they should be quick there isn't a lot of room for major strategic play to decide who gets the ball (without slowing play to a crawl, ala rugby 2001). If rugby 2005 rucks are as I think they are, then I will be content with the amount of control I have of them. Rugby 2005 rucks appear to: * Give you better odds of turning over the ball if you are able to put in a big tackle, stop the attacking sides momentum/drive them backwards. * Lesson the chance of the attacking side regaining the ball if they outrun their support players (rather then keep it tight - means you may not always go wide like previous games, especially with lessor ability teams). * Give players the option of adding more players to a ruck in an effort to gain possession through sheer numbers in the ruck. * Increase you chances of winning the ball, taking into account of what players are in the ruck, and what skills they have in this area (ie. Richie McCall will help no end). * Take into account the momentum being built by both sides. * Generally allow the attacking side to regain the ball if none of the above occurs - thus retaining momentum - as in real life. Add to this a possibility that the ability to infringe at the ruck situation is still in there somewhere. To me the big tackle will be the most affective way I have control of, in trying to turn over ruck ball. [/QUOTE]
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Am I the only one worried about rucks???
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