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<blockquote data-quote="BigTen" data-source="post: 87879"><p>I think that a stamina stat would have a bearing on this. Although lets face it - most international rugby players will be able to sprint for reasonably prolonged amounts of time (5 - 12 seconds) multiple times during the game.</p><p></p><p>Also some forwards would be faster over very short distances compared to some backs. In my case I tend to start slower but then my top speed allows me to overtake other people that get a better start. There was a prop in my school rugby team who would always start faster than me but as his top speed was slower than mine I would always overhaul him.</p><p></p><p>But anyway back on track.</p><p></p><p>I think that EA has this part of the game done okay - for me no changes need to be made at this stage. I would prefer that they worked on other stuff first before re-looking at the acceleration/speed mechanics. Things like:</p><p></p><p>Lineouts - Jonah Lomu's are still better.</p><p></p><p>Mauls - do they even exist?</p><p></p><p>Rucks - can we please have at least some control over them?</p><p></p><p>Kicks at goal - surely they can have bit more than two button clicks?</p><p></p><p>Career Mode - it would be very cool to manage a Super 14 side, and then internationals.</p><p></p><p>Classic tests and classic players - they have it for FIFA - why not for rugby as well?</p><p></p><p>A decent player editor - with numbers instead of a slidey bar. That way hair = 3; face = 25; nose = 34 etc would equal Jonah Lomu for ultra quick creation of players. </p><p></p><p>Faster Menus - changing players are sooooo slooooow.</p><p></p><p>A Pick-Up Game - this would be where the two gamers take turns picking players from the DB and then get to play each other's team. So it would be easy to create special teams like North XV vs South XV or World XV vs All Blacks or Backs vs Forwards or whatever you could come up with. With this mode the AI could be made to choose a team or you could choose for it.</p></blockquote><p></p>
[QUOTE="BigTen, post: 87879"] I think that a stamina stat would have a bearing on this. Although lets face it - most international rugby players will be able to sprint for reasonably prolonged amounts of time (5 - 12 seconds) multiple times during the game. Also some forwards would be faster over very short distances compared to some backs. In my case I tend to start slower but then my top speed allows me to overtake other people that get a better start. There was a prop in my school rugby team who would always start faster than me but as his top speed was slower than mine I would always overhaul him. But anyway back on track. I think that EA has this part of the game done okay - for me no changes need to be made at this stage. I would prefer that they worked on other stuff first before re-looking at the acceleration/speed mechanics. Things like: Lineouts - Jonah Lomu's are still better. Mauls - do they even exist? Rucks - can we please have at least some control over them? Kicks at goal - surely they can have bit more than two button clicks? Career Mode - it would be very cool to manage a Super 14 side, and then internationals. Classic tests and classic players - they have it for FIFA - why not for rugby as well? A decent player editor - with numbers instead of a slidey bar. That way hair = 3; face = 25; nose = 34 etc would equal Jonah Lomu for ultra quick creation of players. Faster Menus - changing players are sooooo slooooow. A Pick-Up Game - this would be where the two gamers take turns picking players from the DB and then get to play each other's team. So it would be easy to create special teams like North XV vs South XV or World XV vs All Blacks or Backs vs Forwards or whatever you could come up with. With this mode the AI could be made to choose a team or you could choose for it. [/QUOTE]
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