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And I thought rugby 2004 was bad...........
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<blockquote data-quote="sanzar" data-source="post: 193"><p>It really depends. I actually played Rugby 2004 more than I did WCR... not because WCR is ****, but because it's so incredibly limited! I know they were going for the arcade feel, but theres no depth whatsoever in WCR! And it also suffers from the same problem as all other rugby games (union that is), that being that as soon as you up the difficulty you have almost no chance of winning a ruck! That almost completely turned me off the game, because IMO thats just lazy programming. </p><p>The only up side is it has a slick passing system and very continuous action. However, this is almost completely nullified by the fact that scrums and rucks are all based around button bashing... that, and the fact that in every lineout you have a one in 3 chance of losing every time regardless of whose throw it is...</p><p>Rugby 2004, while it took forever to load and had very stagnant gameplay, actually gave you more of a feeling that you were playing "rugby". You had the option to callapse scrums, line outs were stolen on precision timing (instead of just pick the same spot as your mate to jump) and position, you had 7 different options of where to go off the ruck, you had set plays of srums and line outs and you could cheat in rucks................. unfortunately though the gameplay itself was so hard to control and slow that none of this made it the slightest bit fun to play.</p><p></p><p>Rugby League I think deserves the ***le of best Rugby game to date, as it has that arcade feel, while being inovative and reasonably deep in what you can do in the game. Some of the gameplay mechanics may not be as slick as WCR (like passing), but overall it has alot more to offer and the tackling system is awsome! And most of all: It actually feels like the sport it's depicting!</p></blockquote><p></p>
[QUOTE="sanzar, post: 193"] It really depends. I actually played Rugby 2004 more than I did WCR... not because WCR is ****, but because it's so incredibly limited! I know they were going for the arcade feel, but theres no depth whatsoever in WCR! And it also suffers from the same problem as all other rugby games (union that is), that being that as soon as you up the difficulty you have almost no chance of winning a ruck! That almost completely turned me off the game, because IMO thats just lazy programming. The only up side is it has a slick passing system and very continuous action. However, this is almost completely nullified by the fact that scrums and rucks are all based around button bashing... that, and the fact that in every lineout you have a one in 3 chance of losing every time regardless of whose throw it is... Rugby 2004, while it took forever to load and had very stagnant gameplay, actually gave you more of a feeling that you were playing "rugby". You had the option to callapse scrums, line outs were stolen on precision timing (instead of just pick the same spot as your mate to jump) and position, you had 7 different options of where to go off the ruck, you had set plays of srums and line outs and you could cheat in rucks................. unfortunately though the gameplay itself was so hard to control and slow that none of this made it the slightest bit fun to play. Rugby League I think deserves the ***le of best Rugby game to date, as it has that arcade feel, while being inovative and reasonably deep in what you can do in the game. Some of the gameplay mechanics may not be as slick as WCR (like passing), but overall it has alot more to offer and the tackling system is awsome! And most of all: It actually feels like the sport it's depicting! [/QUOTE]
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And I thought rugby 2004 was bad...........
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