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And I thought rugby 2004 was bad...........
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<blockquote data-quote="Gay-Guy" data-source="post: 633"><p>Yes I do concede that there are issues with the speed and offload and stuff...but I am not talking about what is missing (and you are right there is a lot compared to JLR and others) but rather what you can do WITH the stuff you have been given. With R2005 we tried to create stuff out of our bottom, same with SJRL in an attempt to push the boundaries. However the boundaries can only be pushed so far....it is then that I call a game shallow. With WCR and all its faults (should make next year interesting for the 3 ***les) we have found that the boundaries seem further away. Backline play is full of variety because of the change in formations when R3 is activated, and team patterns can be established in a way where a minnow nation with inferior rucking ability CAN hold possesion (albeit going forward a few yards at a time). There is more freedom to manipulate play to enhance your numbers to the breakdown. The SJRL defensive line was too hard to manipulate from one ruck to another...they looked the same regardless of whether you made a 50 metre break or got hammered back 10 metres. Every play was a carbon copy of the other. I challenge you to take time out to look for boundaries in the WCR game and to challenge them or push them. You will be very surprised and what you may find.</p></blockquote><p></p>
[QUOTE="Gay-Guy, post: 633"] Yes I do concede that there are issues with the speed and offload and stuff...but I am not talking about what is missing (and you are right there is a lot compared to JLR and others) but rather what you can do WITH the stuff you have been given. With R2005 we tried to create stuff out of our bottom, same with SJRL in an attempt to push the boundaries. However the boundaries can only be pushed so far....it is then that I call a game shallow. With WCR and all its faults (should make next year interesting for the 3 ***les) we have found that the boundaries seem further away. Backline play is full of variety because of the change in formations when R3 is activated, and team patterns can be established in a way where a minnow nation with inferior rucking ability CAN hold possesion (albeit going forward a few yards at a time). There is more freedom to manipulate play to enhance your numbers to the breakdown. The SJRL defensive line was too hard to manipulate from one ruck to another...they looked the same regardless of whether you made a 50 metre break or got hammered back 10 metres. Every play was a carbon copy of the other. I challenge you to take time out to look for boundaries in the WCR game and to challenge them or push them. You will be very surprised and what you may find. [/QUOTE]
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