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<blockquote data-quote="Trev@Swordfish" data-source="post: 39510"><p>That's pretty much exactly the problem we had. It was too easy to learn when the CPU player would take a run against certain fields and then bowl to make him play that shot every time. Even with some random variance in the strokes, you could guarantee getting a run-out 1 out of 5 times. So we had to tighten it up.</p><p></p><p>In the end it was just too tight for ODI's as the run-rate dried up with the CPU relying on boundaries. We were annoyed with ourselves for not having a better solution.</p><p></p><p>It was still one of the best 2 player sports games though. Nothing better than bowling 4 heaters at a batsman and then slowing it down and taking his middle stump. Great stuff. Actually, I can feel a lunch-time game emerging. <img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Trev@Swordfish, post: 39510"] That's pretty much exactly the problem we had. It was too easy to learn when the CPU player would take a run against certain fields and then bowl to make him play that shot every time. Even with some random variance in the strokes, you could guarantee getting a run-out 1 out of 5 times. So we had to tighten it up. In the end it was just too tight for ODI's as the run-rate dried up with the CPU relying on boundaries. We were annoyed with ourselves for not having a better solution. It was still one of the best 2 player sports games though. Nothing better than bowling 4 heaters at a batsman and then slowing it down and taking his middle stump. Great stuff. Actually, I can feel a lunch-time game emerging. [img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif[/img] [/QUOTE]
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