G
Gay-Guy
Guest
Well I went into Electronic Boutique in Manukau and played the demo.
It was a PS2 version.
My thoughts:
Great game. Lots more variety in the gameplay than R2004 (but we knew this)
Defence is a major key to master if you are to have any sort of success. Like Madden you have to actually master this properly and have your own developed defensive strategies.
Tactics seems to be a major factor in how you run the ball rather than freestyle willy nilly throw caution to the wind. Again the strategy for this will have to be developed (fantastic).
However....my thoughts on the PS2 version was that the FRAMERATE is grossly unacceptable for todays technology. The poor PS2 proccessor was struggling juggling all those numbers and it showed. Like SJRL you may accept it at first until you play a game with a smoother framerate and then you will never play it again (if you don't believe me then play WCR followed by SJRL on PS2 and then you will understand).
Now I realise there is a lot of debate about the poor XBox layout compared to the PS2. But this is sooooooooo wrong.
The PS2 button config is INFERIOR to th XBox
The PS2 controller has the speed button as R2 (below the right pass of R1). This means that you now have to master having both your right forefinger and middle finger permanently hovering on those rigft shoulder pads. This creates the unatural stabilising of the right side of your control pad as it is now relying on resting on your right ring finger as its main support. If you try playing this you will see that it is most unatural and creates balance problems when the right thumb leaves the control pad as it switches from analogue stick to pad buttons.
The XBox version does not have this problem as the passing is controlled by the x and b (similar to the pre-JLR games like "World Cup '95"). This leaves the right index finger uninhibited to control the speed button while the right side of the pad rests on the right middle finger (what we are already used to). The right thumb has total control of passing, kicking, barging, stepping, etc which is not a clash of buttons as none of these moves do you actually do simultaneously as a combination (unlike speed button and step button, etc). This makes the XBox version an easier setup to play with ergonomically once you get the hang of the controls.
The XBox control pad layout is superior and you will all be saying this 6 months from now.
Also the XBox graphics and framerate are excellent. Only the XBox gives R2005 justice. Otherwise you do not get the full experience.
It was a PS2 version.
My thoughts:
Great game. Lots more variety in the gameplay than R2004 (but we knew this)
Defence is a major key to master if you are to have any sort of success. Like Madden you have to actually master this properly and have your own developed defensive strategies.
Tactics seems to be a major factor in how you run the ball rather than freestyle willy nilly throw caution to the wind. Again the strategy for this will have to be developed (fantastic).
However....my thoughts on the PS2 version was that the FRAMERATE is grossly unacceptable for todays technology. The poor PS2 proccessor was struggling juggling all those numbers and it showed. Like SJRL you may accept it at first until you play a game with a smoother framerate and then you will never play it again (if you don't believe me then play WCR followed by SJRL on PS2 and then you will understand).
Now I realise there is a lot of debate about the poor XBox layout compared to the PS2. But this is sooooooooo wrong.
The PS2 button config is INFERIOR to th XBox



The PS2 controller has the speed button as R2 (below the right pass of R1). This means that you now have to master having both your right forefinger and middle finger permanently hovering on those rigft shoulder pads. This creates the unatural stabilising of the right side of your control pad as it is now relying on resting on your right ring finger as its main support. If you try playing this you will see that it is most unatural and creates balance problems when the right thumb leaves the control pad as it switches from analogue stick to pad buttons.
The XBox version does not have this problem as the passing is controlled by the x and b (similar to the pre-JLR games like "World Cup '95"). This leaves the right index finger uninhibited to control the speed button while the right side of the pad rests on the right middle finger (what we are already used to). The right thumb has total control of passing, kicking, barging, stepping, etc which is not a clash of buttons as none of these moves do you actually do simultaneously as a combination (unlike speed button and step button, etc). This makes the XBox version an easier setup to play with ergonomically once you get the hang of the controls.
The XBox control pad layout is superior and you will all be saying this 6 months from now.

Also the XBox graphics and framerate are excellent. Only the XBox gives R2005 justice. Otherwise you do not get the full experience.