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<blockquote data-quote="bobbilycious" data-source="post: 363585" data-attributes="member: 14157"><p>I know this thread is from a few months back but I 'translated' the chemistry file a year or so back.</p><p></p><p>Just explaining how I set this out:</p><p>FrontRow</p><p>1.Scrummager - 5% Scrummaging</p><p>2.Hooking > 74 - 5% scrummaging</p><p>3.Scrummager - 5% scrummaging</p><p>Chemistry Bonus - 5%</p><p></p><p>The numbers 1, 2 and 3 are referring to the players in jerseys 1, 2 and 3 (or loosehead prop, hooker and tighthead prop).</p><p>The next bit refers to what each player needs in order to obtain this chemistry bonus (e.g. the props both need the 'scrummager' special skill and the hooker needs a hooking stat of over 74)</p><p>The bit after the '-' sign refers to what bonus each player will get because of the chemistry this unit has. In this case, they all get a 5% scrummaging bonus (which I assume means +5 to their scrummaging stat rather than an extra 5% of what they already have but I could be wrong).</p><p>If the requirements are met, not only will the players receive this 5% scrummaging bonus, but the team chemistry will increase by 5%.</p><p></p><p>As you can see (if you read below) there are many ways of increasing your team's chemistry.</p><p></p><p></p><p>FrontRow</p><p>1.Scrummager - 5% Scrummaging</p><p>2.Hooking > 74 - 5% scrummaging</p><p>3.Scrummager - 5% scrummaging</p><p>Chemistry Bonus - 5%</p><p></p><p>1.Scrummager - 5% Scrummaging</p><p>2.Scrummager - 5% scrummaging</p><p>3.Scrummager - 5% scrummaging</p><p>Chemistry Bonus - 5%</p><p></p><p>1.Tackling > 79 - 5% Rucking</p><p>2.Ball Winner - 5% Rucking</p><p>3.Rucking > 74 - 5% Rucking</p><p>Chemistry Bonus - 5%</p><p></p><p>1.Tackling > 79 - 5% Rucking</p><p>2.Ball Winner - 5% Rucking</p><p>3.Speed > 59 - 5% Rucking</p><p>Chemistry Bonus - 5%</p><p></p><p>1.Speed > 59 - 5% Rucking</p><p>2.Ballwinner - 5% Rucking</p><p>3.Rucking > 74 - 5% Rucking</p><p>Chemistry Bonus - 5%</p><p></p><p>Locks</p><p>4.Jumper + Playmaker + Lineouts > 74 + Crashball - Lineouts 10% + Rucking 5%</p><p>5.Jumper + Lineouts > 74 + Crashball - Lineouts 10% + Rucking 5%</p><p>Chemistry Bonus - 5%</p><p></p><p>4.Jumper + Lineouts > 74 - Lineouts 10% + Rucking 5%</p><p>5.Speed > 69 - Lineouts 10% + Rucking 5%</p><p>Chemistry Bonus - 5%</p><p></p><p>Tight Five</p><p>1.Scrummager - Scrummaging 5%</p><p>2.Hooking > 74 - 5% scrummaging</p><p>3.Scrummager - 5% scrummaging</p><p>4.Scrummager - 5% scrummaging</p><p>5.Scrummager - 5% scrummaging</p><p>Chemistry Bonus - 5%</p><p></p><p>Back Row</p><p>6.Tackling - Rucking 5%</p><p>7.Ball Winner - Rucking 5%</p><p>8.Crash Ball - Rucking 5%</p><p>Chemistry Bonus - 5%</p><p></p><p>6.Tackling - Rucking 5%</p><p>7.Ball Winner - Rucking 5%</p><p>8.Command - Rucking 5%</p><p>Chemistry Bonus - 5%</p><p></p><p>Half Backs</p><p>9.Defensive Organisation - 5% Passing + 5% Defense</p><p>10.Defensive Organisation - 5% Passing + 5% Defense</p><p>Chemistry Bonus - 5%</p><p></p><p>9.Passer - 5% Passing</p><p>10.Playmaker - 5% Passing</p><p>Chemistry Bonus - 5%</p><p></p><p>9.Passer - 5% Passing</p><p>10.Kicking > 74 - 5% Passing + 10% Kicking</p><p>Chemistry Bonus - 5%</p><p></p><p>Midfield</p><p>10.Passer - Passing 5%</p><p>12.Playmaker - Passing 5%</p><p>Chemistry Bonus - 5%</p><p></p><p>10.Passer - Set Play Success +5% + Crash Ball Rating 10%</p><p>12.Crash Ball - Set Play Success +5% + Crash Ball Rating 10%</p><p>Chemistry Bonus - 5%</p><p></p><p>10.Playmaker</p><p>12.Tactical Kicking - Kicking 10%</p><p>Chemistry Bonus - 5%</p><p></p><p>12.Crash Ball - Set Play Success +5% + Crash Ball Rating 10%</p><p>13.Passer - Set Play Success +5% + Crash Ball Rating 10%</p><p>Chemistry Bonus - 5%</p><p></p><p>12.Crash Ball - Set Play Success +5% + Crash Ball Rating 10%</p><p>13.Scoring - Set Play Success +5% + Crash Ball Rating 10%</p><p>Chemistry Bonus - 5%</p><p></p><p>Three Quarters</p><p>11.Speed > 84 - Gap Defense 5%</p><p>14.Crashball - Gap Defense 5%</p><p>15.Defensive Organisation - Gap Defense 5%</p><p></p><p>11.Speed > 84</p><p>14.Crash Ball</p><p>15.Defensive Organisation - Kicking 10%</p><p></p><p>Team</p><p>9.Defensive Organisation</p><p>10.Tactical Kicking</p><p>15.Tactical Kicking</p><p>LG Kicker - Goal Kicker</p><p>SG Kicker - Goal Kicker</p><p>TC - Command</p><p></p><p>Team Bonus</p><p>Scrummaging 5%</p><p>LineOuts 5%</p><p>Rucking 5%</p><p>Passing 5%</p><p>GapDefense 5%</p></blockquote><p></p>
[QUOTE="bobbilycious, post: 363585, member: 14157"] I know this thread is from a few months back but I 'translated' the chemistry file a year or so back. Just explaining how I set this out: FrontRow 1.Scrummager - 5% Scrummaging 2.Hooking > 74 - 5% scrummaging 3.Scrummager - 5% scrummaging Chemistry Bonus - 5% The numbers 1, 2 and 3 are referring to the players in jerseys 1, 2 and 3 (or loosehead prop, hooker and tighthead prop). The next bit refers to what each player needs in order to obtain this chemistry bonus (e.g. the props both need the 'scrummager' special skill and the hooker needs a hooking stat of over 74) The bit after the '-' sign refers to what bonus each player will get because of the chemistry this unit has. In this case, they all get a 5% scrummaging bonus (which I assume means +5 to their scrummaging stat rather than an extra 5% of what they already have but I could be wrong). If the requirements are met, not only will the players receive this 5% scrummaging bonus, but the team chemistry will increase by 5%. As you can see (if you read below) there are many ways of increasing your team's chemistry. FrontRow 1.Scrummager - 5% Scrummaging 2.Hooking > 74 - 5% scrummaging 3.Scrummager - 5% scrummaging Chemistry Bonus - 5% 1.Scrummager - 5% Scrummaging 2.Scrummager - 5% scrummaging 3.Scrummager - 5% scrummaging Chemistry Bonus - 5% 1.Tackling > 79 - 5% Rucking 2.Ball Winner - 5% Rucking 3.Rucking > 74 - 5% Rucking Chemistry Bonus - 5% 1.Tackling > 79 - 5% Rucking 2.Ball Winner - 5% Rucking 3.Speed > 59 - 5% Rucking Chemistry Bonus - 5% 1.Speed > 59 - 5% Rucking 2.Ballwinner - 5% Rucking 3.Rucking > 74 - 5% Rucking Chemistry Bonus - 5% Locks 4.Jumper + Playmaker + Lineouts > 74 + Crashball - Lineouts 10% + Rucking 5% 5.Jumper + Lineouts > 74 + Crashball - Lineouts 10% + Rucking 5% Chemistry Bonus - 5% 4.Jumper + Lineouts > 74 - Lineouts 10% + Rucking 5% 5.Speed > 69 - Lineouts 10% + Rucking 5% Chemistry Bonus - 5% Tight Five 1.Scrummager - Scrummaging 5% 2.Hooking > 74 - 5% scrummaging 3.Scrummager - 5% scrummaging 4.Scrummager - 5% scrummaging 5.Scrummager - 5% scrummaging Chemistry Bonus - 5% Back Row 6.Tackling - Rucking 5% 7.Ball Winner - Rucking 5% 8.Crash Ball - Rucking 5% Chemistry Bonus - 5% 6.Tackling - Rucking 5% 7.Ball Winner - Rucking 5% 8.Command - Rucking 5% Chemistry Bonus - 5% Half Backs 9.Defensive Organisation - 5% Passing + 5% Defense 10.Defensive Organisation - 5% Passing + 5% Defense Chemistry Bonus - 5% 9.Passer - 5% Passing 10.Playmaker - 5% Passing Chemistry Bonus - 5% 9.Passer - 5% Passing 10.Kicking > 74 - 5% Passing + 10% Kicking Chemistry Bonus - 5% Midfield 10.Passer - Passing 5% 12.Playmaker - Passing 5% Chemistry Bonus - 5% 10.Passer - Set Play Success +5% + Crash Ball Rating 10% 12.Crash Ball - Set Play Success +5% + Crash Ball Rating 10% Chemistry Bonus - 5% 10.Playmaker 12.Tactical Kicking - Kicking 10% Chemistry Bonus - 5% 12.Crash Ball - Set Play Success +5% + Crash Ball Rating 10% 13.Passer - Set Play Success +5% + Crash Ball Rating 10% Chemistry Bonus - 5% 12.Crash Ball - Set Play Success +5% + Crash Ball Rating 10% 13.Scoring - Set Play Success +5% + Crash Ball Rating 10% Chemistry Bonus - 5% Three Quarters 11.Speed > 84 - Gap Defense 5% 14.Crashball - Gap Defense 5% 15.Defensive Organisation - Gap Defense 5% 11.Speed > 84 14.Crash Ball 15.Defensive Organisation - Kicking 10% Team 9.Defensive Organisation 10.Tactical Kicking 15.Tactical Kicking LG Kicker - Goal Kicker SG Kicker - Goal Kicker TC - Command Team Bonus Scrummaging 5% LineOuts 5% Rucking 5% Passing 5% GapDefense 5% [/QUOTE]
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