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Concussion and the future of rugby
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<blockquote data-quote="dasNdanger" data-source="post: 511642" data-attributes="member: 61962"><p>For brain health some things I'm pondering...</p><p></p><p>1. Replacements. I'm thinking more replacements for injury will be needed - not many, not like a whole second squad, but perhaps two more wouldn't hurt, as long as they are earmarked for injury only, and not strategy. I understand the risk of blood bins being abused for a bit of freshing up, but somehow a balance has to be found. Just not sure how that will happen unless there's a whole revamp of how injuries are perceived, and handled. </p><p></p><p>2. The player mindset and self-deception. With a limited pool of replacements guys who get head-bashed on the pitch are likely to tough it out, even if they can't see straight. Not only will they do this because there's no one to take their place, but because of that diehard rugby pride. I think there will have to come a time when players realize that it's not a weakness to admit they're hurt. Learning to be honest with oneself is probably one of the hardest things for a man to do when he's hellbent on finishing out a game. </p><p></p><p>3. The medics. I wonder how many medics feel pressured to let a player stay in the game when he clearly should be pulled. A hamstring is one thing, but a head injury is quite another. Of course, not every cut on the brow means a concussion, but when a medic suspects that there may be an underlying problem he or she just might have to make a hard call. Rugby players are like cats, they hid their pain well. Medics need to put common sense above emotion - when in doubt, pull them out. I'm sure some do, but I've seen more than one woozy player insist on staying on the pitch. </p><p></p><p>I'm sure management plays a big part, too, but I really don't know much about how the internal structure of rugby works. I'm just going by what I see, and even there I certainly don't have or know all the facts. So I'm putting this out there for anyone to add to, disagree with, or whatever. Hopefully in the process it will help me understand the workings behind the scenes a bit better, too. </p><p></p><p></p><p>das</p></blockquote><p></p>
[QUOTE="dasNdanger, post: 511642, member: 61962"] For brain health some things I'm pondering... 1. Replacements. I'm thinking more replacements for injury will be needed - not many, not like a whole second squad, but perhaps two more wouldn't hurt, as long as they are earmarked for injury only, and not strategy. I understand the risk of blood bins being abused for a bit of freshing up, but somehow a balance has to be found. Just not sure how that will happen unless there's a whole revamp of how injuries are perceived, and handled. 2. The player mindset and self-deception. With a limited pool of replacements guys who get head-bashed on the pitch are likely to tough it out, even if they can't see straight. Not only will they do this because there's no one to take their place, but because of that diehard rugby pride. I think there will have to come a time when players realize that it's not a weakness to admit they're hurt. Learning to be honest with oneself is probably one of the hardest things for a man to do when he's hellbent on finishing out a game. 3. The medics. I wonder how many medics feel pressured to let a player stay in the game when he clearly should be pulled. A hamstring is one thing, but a head injury is quite another. Of course, not every cut on the brow means a concussion, but when a medic suspects that there may be an underlying problem he or she just might have to make a hard call. Rugby players are like cats, they hid their pain well. Medics need to put common sense above emotion - when in doubt, pull them out. I'm sure some do, but I've seen more than one woozy player insist on staying on the pitch. I'm sure management plays a big part, too, but I really don't know much about how the internal structure of rugby works. I'm just going by what I see, and even there I certainly don't have or know all the facts. So I'm putting this out there for anyone to add to, disagree with, or whatever. Hopefully in the process it will help me understand the workings behind the scenes a bit better, too. das [/QUOTE]
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