Menu
Forums
New posts
Search forums
What's new
New posts
Latest activity
Log in
Register
What's new
Search
Search
Search titles and first posts only
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Help Support The Rugby Forum :
Forums
Other Stuff
Rugby Video Games & Apps
Defence and difficulty ***SPOILER
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CeeJay" data-source="post: 17000"><p>this isnt really a tactic, its just running diagonally!! you should be able to do it without it ruining the game, I am so sick of us rugby gamers having to make up additional rules in order to prevent the game sucking due to bad ai. Heres some rules ive been playing by that even it out a little.</p><p></p><p>1.You have to clear from inside your own 22, no running it out unless it is stoppage time. This makes it more like real rugby and is still fun.</p><p></p><p>2. No sprinting up and hitting the opposition no 10 before hes had a chance to pass or kick(from rucks only) this sucks but it makes a difference.</p><p></p><p>3. when you are in the lead and recieve a penalty you can only kick at goal. If you are trailing you can go for a try. (you can still kick to touch when out of penalty range.)</p><p></p><p>4. no swerving around the fullback you must beat him with a pass or tacklebreak, and yes if you wait just a little before playing the ball he will get up and go back into position, this takes some dicipline though.</p><p></p><p>Those who have the full version may want to adjust the speed of the no 10 12 13</p><p>and 15 and just leave the wingers real fast as it is quick centres especially that make this problem a real problem, so maybe that would balane it a bit, let me know!!</p><p></p><p>Theres another "glitch"makes it real easy to score, I wont say it if no one wants to hear it, but I thought it was what locksley was talking about, but he was talking about the diagonal run, this is different!! any one else noticed?!!</p></blockquote><p></p>
[QUOTE="CeeJay, post: 17000"] this isnt really a tactic, its just running diagonally!! you should be able to do it without it ruining the game, I am so sick of us rugby gamers having to make up additional rules in order to prevent the game sucking due to bad ai. Heres some rules ive been playing by that even it out a little. 1.You have to clear from inside your own 22, no running it out unless it is stoppage time. This makes it more like real rugby and is still fun. 2. No sprinting up and hitting the opposition no 10 before hes had a chance to pass or kick(from rucks only) this sucks but it makes a difference. 3. when you are in the lead and recieve a penalty you can only kick at goal. If you are trailing you can go for a try. (you can still kick to touch when out of penalty range.) 4. no swerving around the fullback you must beat him with a pass or tacklebreak, and yes if you wait just a little before playing the ball he will get up and go back into position, this takes some dicipline though. Those who have the full version may want to adjust the speed of the no 10 12 13 and 15 and just leave the wingers real fast as it is quick centres especially that make this problem a real problem, so maybe that would balane it a bit, let me know!! Theres another "glitch"makes it real easy to score, I wont say it if no one wants to hear it, but I thought it was what locksley was talking about, but he was talking about the diagonal run, this is different!! any one else noticed?!! [/QUOTE]
Verification
Post reply
Forums
Other Stuff
Rugby Video Games & Apps
Defence and difficulty ***SPOILER
Top