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Dysfunctional scrums - the agony continues
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<blockquote data-quote="Ragey Erasmus" data-source="post: 825724" data-attributes="member: 56232"><p>I agree with cookie with regards to a change in the penalty given, points should not come directly from scrums imo (unless of course the ball comes out). In addition to what cookie said I think there should be a specialist TMO just for scrums, possibly an ex forward with extra camera angles to inform the ref. There should also be a time limit on setting up a scrum with a team penalised if they are pratting about. Scrums can be set up in seconds and it's only the players trying to slow things down that prevents it. Likewise there should be a 2 or 3 scrum reset max with the indirect penalty being awarded if a scrum fails to complete beyond that.</p><p></p><p>Also I propose a more radical thing if scrums still fail, forced changing of front row players. The ref can demand that players he deem not to be scrummaging correctly be replaced. It won't be a yellow as the team isn't down a player but the infringing player is essentially out for the rest of the game. This can only be done after they are deemed at fault for scrum collapses multiple times. Green card perhaps? As rugby is now a 23 man game, this is sort of a halfways between a penalty and a yellow. The team doesn't play with a player down but if they get a green card early on, they are 1 sub down and it can hurt later. If however there is no replacement available then a yellow card should be used instead.</p></blockquote><p></p>
[QUOTE="Ragey Erasmus, post: 825724, member: 56232"] I agree with cookie with regards to a change in the penalty given, points should not come directly from scrums imo (unless of course the ball comes out). In addition to what cookie said I think there should be a specialist TMO just for scrums, possibly an ex forward with extra camera angles to inform the ref. There should also be a time limit on setting up a scrum with a team penalised if they are pratting about. Scrums can be set up in seconds and it's only the players trying to slow things down that prevents it. Likewise there should be a 2 or 3 scrum reset max with the indirect penalty being awarded if a scrum fails to complete beyond that. Also I propose a more radical thing if scrums still fail, forced changing of front row players. The ref can demand that players he deem not to be scrummaging correctly be replaced. It won't be a yellow as the team isn't down a player but the infringing player is essentially out for the rest of the game. This can only be done after they are deemed at fault for scrum collapses multiple times. Green card perhaps? As rugby is now a 23 man game, this is sort of a halfways between a penalty and a yellow. The team doesn't play with a player down but if they get a green card early on, they are 1 sub down and it can hurt later. If however there is no replacement available then a yellow card should be used instead. [/QUOTE]
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Dysfunctional scrums - the agony continues
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