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Spectators and fans will witness a quicker and more exciting brand of rugby in 2008, following a decision by the South African, New Zealand and Australian Rugby Unions (SANZAR) to adopt a range of the Experimental Law Variations (ELVs) for the 2008 Super 14 competition.
The variations adopted by SANZAR for the 2008 Super 14 relate to the Laws governing:
• Posts and flags around the field
• Inside the 22 metre line
• Lineout
• Breakdown (tackle/post tackle)
• Scrum
• Sanctions
The primary aim of the ELVs is to keep the ball in play longer, with fewer stoppages and more running rugby, thereby creating a more free-flowing, faster and exciting style of play.
The ELVs also make the game simpler to understand, for players and spectators alike.
Developed at Stellenbosch University in South Africa, the ELVs have already been successfully trialled in the Stellenbosch Hostel League, New Zealand’s provincial Men’s B competition, Australian Rugby Championship, Sydney and Brisbane club competitions and the UK.
The following ELVs are to be applied in the 2008 Super 14:
Posts and flags around the field
1. Posts and flags around the field (ARC variation)
a. Corner posts will be positioned at the outside junction of the goal line and the touch line.
i. If a player is in possession of the ball and touches a corner post he will not be in touch unless he touches
the touchline or the ground beyond the touchline.
ii. If the ball is not being carried by a player and it touches the corner post the ball will be deemed to be touch in goal.
Inside the 22 metre line
2. When a defending player receives the ball outside the 22 metre line and passes, puts or takes the ball back inside the 22, the following can occur.
a. If the ball is then kicked directly into touch, the lineout is in line with where the ball was kicked.
b. If a tackle, ruck or maul is subsequently formed and the ball is then kicked directly into touch, the lineout is where the ball
crossed the touch line.
Lineout
3. On a quick throw in, the ball can be thrown straight or backwards towards the defenders goal line, but not forward towards the opposition goal line.
Breakdown (tackle/post tackle)
4. Players entering the breakdown area must do so through the gate.
5. Immediately the tackle occurs there are offside lines.
6. The half back should not be touched unless he has his hands on the ball.
Scrum
7. The offside line for players who are not in the scrum and who are not the teams scrum half, is 5 metres behind the hindmost foot of the scrum.
Sanctions
8. For all offences other than offside, not entering through the gate, and Law 10-Foul Play, the sanction is a Free Kick.
rugby.com
The variations adopted by SANZAR for the 2008 Super 14 relate to the Laws governing:
• Posts and flags around the field
• Inside the 22 metre line
• Lineout
• Breakdown (tackle/post tackle)
• Scrum
• Sanctions
The primary aim of the ELVs is to keep the ball in play longer, with fewer stoppages and more running rugby, thereby creating a more free-flowing, faster and exciting style of play.
The ELVs also make the game simpler to understand, for players and spectators alike.
Developed at Stellenbosch University in South Africa, the ELVs have already been successfully trialled in the Stellenbosch Hostel League, New Zealand’s provincial Men’s B competition, Australian Rugby Championship, Sydney and Brisbane club competitions and the UK.
The following ELVs are to be applied in the 2008 Super 14:
Posts and flags around the field
1. Posts and flags around the field (ARC variation)
a. Corner posts will be positioned at the outside junction of the goal line and the touch line.
i. If a player is in possession of the ball and touches a corner post he will not be in touch unless he touches
the touchline or the ground beyond the touchline.
ii. If the ball is not being carried by a player and it touches the corner post the ball will be deemed to be touch in goal.
Inside the 22 metre line
2. When a defending player receives the ball outside the 22 metre line and passes, puts or takes the ball back inside the 22, the following can occur.
a. If the ball is then kicked directly into touch, the lineout is in line with where the ball was kicked.
b. If a tackle, ruck or maul is subsequently formed and the ball is then kicked directly into touch, the lineout is where the ball
crossed the touch line.
Lineout
3. On a quick throw in, the ball can be thrown straight or backwards towards the defenders goal line, but not forward towards the opposition goal line.
Breakdown (tackle/post tackle)
4. Players entering the breakdown area must do so through the gate.
5. Immediately the tackle occurs there are offside lines.
6. The half back should not be touched unless he has his hands on the ball.
Scrum
7. The offside line for players who are not in the scrum and who are not the teams scrum half, is 5 metres behind the hindmost foot of the scrum.
Sanctions
8. For all offences other than offside, not entering through the gate, and Law 10-Foul Play, the sanction is a Free Kick.
rugby.com