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<blockquote data-quote="Gay-Guy" data-source="post: 31459"><p>Exactly. League games need to have tons and tons of options with its play to make it successful which I hope Mario and Co have done. Simple pass and kick will not do in a league game as the variety of game set pieces is not as wide as union. Therefore (and I am hoping) a developer of a league game would have needed to focus on more micro than macro intricacies to make the game interesting for gamers.</p><p></p><p></p><p>If they can create detailed and numerous situations for the pre, actual, and post contact situations regarding both attacker and defender/s, then combine this with holistic team patterns and varied options for support players on attack and defence..........well........we might have the new model for footie games for all manufactuers to follow.</p><p></p><p></p><p></p><p></p><p>.........and I and others may convert to leagueas the game we follow with interest.</p></blockquote><p></p>
[QUOTE="Gay-Guy, post: 31459"] Exactly. League games need to have tons and tons of options with its play to make it successful which I hope Mario and Co have done. Simple pass and kick will not do in a league game as the variety of game set pieces is not as wide as union. Therefore (and I am hoping) a developer of a league game would have needed to focus on more micro than macro intricacies to make the game interesting for gamers. If they can create detailed and numerous situations for the pre, actual, and post contact situations regarding both attacker and defender/s, then combine this with holistic team patterns and varied options for support players on attack and defence..........well........we might have the new model for footie games for all manufactuers to follow. .........and I and others may convert to leagueas the game we follow with interest. [/QUOTE]
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