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<blockquote data-quote="SG59_" data-source="post: 1145467" data-attributes="member: 86629"><p>[URL unfurl="true"]https://blog.unity.com/news/plan-pricing-and-packaging-updates[/URL]</p><p></p><p>So, for those that don't know, unity is a popular game engine for developers (usually indie) to create games on. The other day they changed the pricing plan which, tbf, won't hurt people making stuff for fun. Teams that are starting to get somewhere with it though are not at all happy. Many of which are looking to change engines or halted production so they can think. </p><p></p><p>Unity have been getting a lot of bad press as a result with many big and small developers saying this is wrong. Hopefully, unity will backtrack, but we'll have to wait and see.</p></blockquote><p></p>
[QUOTE="SG59_, post: 1145467, member: 86629"] [URL unfurl="true"]https://blog.unity.com/news/plan-pricing-and-packaging-updates[/URL] So, for those that don't know, unity is a popular game engine for developers (usually indie) to create games on. The other day they changed the pricing plan which, tbf, won't hurt people making stuff for fun. Teams that are starting to get somewhere with it though are not at all happy. Many of which are looking to change engines or halted production so they can think. Unity have been getting a lot of bad press as a result with many big and small developers saying this is wrong. Hopefully, unity will backtrack, but we'll have to wait and see. [/QUOTE]
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