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<blockquote data-quote="saulan" data-source="post: 1145492" data-attributes="member: 60236"><p>They have screwed up majorly here. No one is going to trust them as a partner in the future knowing that they could make unilateral decisions like this in the future, even if they roll it back. Multiple studios have come forward saying they will not work with Unity in the future and others saying they would do so if they weren't so far in the development of their projects.</p><p></p><p>I think they've effectively killed off a huge chunk of their business/their future. I'm being slightly dramatic, but in the game engine industry they've been incredibly strong and very good at integrating additional functionality for their developers, but they're now going to lose a lot of those developers they've helped grow and develop to either the top game engine, or the emerging engines like Godot. Massive own goal.</p></blockquote><p></p>
[QUOTE="saulan, post: 1145492, member: 60236"] They have screwed up majorly here. No one is going to trust them as a partner in the future knowing that they could make unilateral decisions like this in the future, even if they roll it back. Multiple studios have come forward saying they will not work with Unity in the future and others saying they would do so if they weren’t so far in the development of their projects. I think they’ve effectively killed off a huge chunk of their business/their future. I’m being slightly dramatic, but in the game engine industry they’ve been incredibly strong and very good at integrating additional functionality for their developers, but they’re now going to lose a lot of those developers they’ve helped grow and develop to either the top game engine, or the emerging engines like Godot. Massive own goal. [/QUOTE]
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