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<blockquote data-quote="SG59_" data-source="post: 1164513" data-attributes="member: 86629"><p>I honestly can't remember the last time I played one of the big AAA games. It's not because they're bad, but due to how long they take to complete. Everything is 60+ hours with mostly copy and paste mechanics. I'm not missing much anyway as the indie/AA scene has had far more going on.</p><p></p><p>Just look at some of the new games out or coming out:</p><p>Hobs Burrow, Slay the Princess, Broken Sword, Lair of the Clockwork God, Ex-Zodiac, Slipstream, A Hat in Time, Chilla's Art games, Chasing Static, Shadows of Doubt, Alien Huminoid, Talos Principle 1&2, Forgotten City, Inscryption, Gibbous, Near Mage, GYLT, Gloomy Eyes, Hollowbody...</p><p></p><p>I could go on. There's plenty of new games that don't try and follow trends and that's where I find the interesting stuff.</p></blockquote><p></p>
[QUOTE="SG59_, post: 1164513, member: 86629"] I honestly can't remember the last time I played one of the big AAA games. It's not because they're bad, but due to how long they take to complete. Everything is 60+ hours with mostly copy and paste mechanics. I'm not missing much anyway as the indie/AA scene has had far more going on. Just look at some of the new games out or coming out: Hobs Burrow, Slay the Princess, Broken Sword, Lair of the Clockwork God, Ex-Zodiac, Slipstream, A Hat in Time, Chilla's Art games, Chasing Static, Shadows of Doubt, Alien Huminoid, Talos Principle 1&2, Forgotten City, Inscryption, Gibbous, Near Mage, GYLT, Gloomy Eyes, Hollowbody... I could go on. There's plenty of new games that don't try and follow trends and that's where I find the interesting stuff. [/QUOTE]
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