Giving In To The Fact Im Gutted !

Discussion in 'Rugby Video Games & Apps' started by knowsleyroader, Dec 7, 2005.

  1. CeeJay

    CeeJay Guest

    Well guys, after a couple of days testing, ive found a good balance, where the game is hard, but wining and winning well is possible.

    I use the following setting s in Legend difficulty:

    Speed +40 Acceleration +10 Break tackle + 50 Pass Acc +70.

    now this makes offense more fun and belive it or not im acytually starting to score runnaways, i got two in one game with Marshall and Hodgson.

    Defence is tough, you must try and become the player closest to the ballcarrier right before he makes the tackle and then make it for him. If you miss you must try to hit him from behing or the side, and you cant be holding sprint when u make the hit or it wont work(youll go straight through him)The defence is capable of scoring runnaways.

    When you make a runnaway yourself, try to swerve left or right like in RL1 and it can sometimes put enough space between you and the defender.

    im starting to hav some fun with this.
     
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  3. Morgs

    Morgs Guest

    Yeah I have just started a new franchise on legend and I am really enjoying it. So far I have gone L Bye L W W. I am scoring around 3-4 tries a game on 15 minutes but they are all from close range, so I might give your system a go and see if i can get any runaways.

    It was funny though after my first 3 games I played a home game at Suncorp Stadium and there was NOBODY in the stadium. Completely bare. I thought it was funny. [​IMG]
     
  4. sanzar

    sanzar Guest

    Thats exactly what I was thinking you know... When I first played Rugby 2005 I was blown away and thought it was absolutely brilliant, but then I quickly became more and more disappointed and irritated with it untill I couldn't stand it. With RL2 my initial impressions were pretty ordinary, but after a few days of getting into it I'm getting more and more impressed!
     
  5. CeeJay

    CeeJay Guest

    Remember runnaways only come around once every several games, which is realsitic i guess, but when you get one it feels good!

    How are you finding defence on Legend?
     
  6. Morgs

    Morgs Guest

    TBH pretty simple. The AI normally make around 30 - 40 metres against me which is pretty realistic. The BIG difference between RL1 and RL2 on defence is that the AI no longer seems to score runaway tries.

    In RL1 I would alwaysw be scared that they would break the line, but I don't think they are nearly as dangerous in RL2. Normally the AI scores one try a game against me.

    Haven't been able to score anway runaway tries though [​IMG] , although I have scored a few 20 - 30 metre tries.
     
  7. esoj

    esoj Guest

    breakaways are defintely hard to come by. you can make good yardage with the right passing at the right time.
     
  8. Parore

    Parore Guest

    Boy oh boy in RL1 i couldnt even lay a hand on them at the kickoff and they scored runaways, and I kept kicking off so in one half I never saw the ball and the AI kept carving me up. Boy I hated RL1. That was a disgrace on how flimbsy your defence was and run away trys came thick and fast.

    Im glad the defence is more controlable in RL2.
     
  9. I also think that. The AI is no longer as big a threat as it was in RL1. If you dropped your concentration in RL1 you could be hit with a barrage of tries in no time. I reckon I could go and make a brew on RL2 and still have a great chance that the AI will not score.
     
  10. CeeJay

    CeeJay Guest

    Thats why I have the break tackle slider set to +50, it ensures that the AI threatens. I have had runaway tries scored against me, and I even got beat 36-6 in one game.

    I hav to admit that the more I play this the better it gets, im starting to learn how to create good attacks, and score good tries. My best so far is from kickoff. Jones caught the ball and stepped through the first line of defense, drew the fullback in and passed to toopi who ran about 60 metres to score!!

    The game is still very buggy, but its definately worth playing now, anyone who finds the offense unthreatning should try my settings posted above on legend. You will still beat teams , even thrash some, but relish them becoz before you know youll get your arse whooped.

    Frustratingly fun, thats the best way to describe it.
     
  11. Paddy

    Paddy Guest

    will changing the pass accuracy slider stop passes going to ground? cos that ****** me off

    i have a 2 on 1 overlap, my centre has the ball, draws the opposition centre in, i pass and the ball goes behind the winger to the ground
     
  12. esoj

    esoj Guest

    i believe this is what is paddy. your passes should go to man easier and not as many on the ground.
     
  13. CeeJay

    CeeJay Guest

    Thats right, and thats why i hav it at 70+, put it at 100 if you really hate it. It still happens fairly regularly, but not all the time like usual.
     
  14. My copy has been promptly sold. Roll on RC2006
     
  15. sanzar

    sanzar Guest

    Oh well each to their own I guess... Maybe I didn't expect what you did, but for me RL2 is brilliant and easily the best rugby game I've played to date! It's not perfect, but I've never enjoyed a rugby game as much as this one.
     
  16. Morgs

    Morgs Guest

    Same! This game took a long time to get used to, but now I know what I am doing, I love it!!

    The passing system rocks.
     
  17. Ripper

    Ripper Guest

    Hilarious... or as Chiro would say, Mountainlarious.
     
  18. NZL Fan

    NZL Fan Guest

    I'll be keeping my copy................it isn't the greatest game in the world, but with some fiddling with individual player abilities/gameplay sliders it can be made playable (though still frustrating as mentioned above!).

    I still think the problem of run away tries is the fact that the range of player speeds/accelerations is too small, hence little real difference between the real speedsters and the rest.
     
  19. That was another of the strangest things. The fact there seemed little difference between players. In RL1 if you added a player like Matty Bowen to your team you saw the difference straight away and a star player like that could alter your whole season.

    Just couldnt see a purchase in RL2 doing that in the same way.
     
  20. Parore

    Parore Guest

    RL1 also had Andrew Johns bump off 7 players to score a try, and never saw a forward ever hit the ball up.

    Maybe your expectations was for an arcade type game with lots of action.

    The best game of League I ever saw was the Warriors vs Raiders Semi Final, small scoreline but the excitement was the pressure of field position and territory and big hits rather than run away trys.

    Also in RL2 if you want to score long range trys try just pass to a 4th player (cutting out 3 players using D+W and you get players running into a gaping hole and then you need to find a support player to pass to and they will score under the sticks. You cant expect to "bump of 7 players" and score trys like in RL1 or score from the scrum.

    I score lots of runaway long range trys: http://www.warriorsforum.co.nz/runaway.wmv, you just have to use the right players
     
  21. sanzar

    sanzar Guest

    Why?
     
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