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Has rugby gaming died a death?
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<blockquote data-quote="Gay-Guy" data-source="post: 95909"><p>Well I think people will turn back to Rugby 2006 come world cup fever time because there is no alternative.</p><p></p><p>JLR had a lot of the fun factor happening which made it so great as you could do quite a lot.</p><p></p><p>Initially Rugby '06 feels like you learn everything quickly....then it feels like you are repeating yourself over and over again. Thus the boring feel....even on multiplayer after 1000 odd games.</p><p></p><p>I think we were lucky enough to have discovered some things (and we are still discovering) through diligence and experimentation to be able to make this game a fantastic game. Ways to overcome the flaws the programmers thought were in the game.</p><p></p><p>The most significant discovery was finding that you can do some "animation cancelling"....a technique first developed in Mangere on the game Kung Fu Masta in the mid 80's. You can confuse the programming and break certain rules (like the matrix lol!) which frees you up a little...and that little bit of freedom changes everything.</p><p></p><p>I think when it comes to world cup time people will get more into this game indepth and begin to discover all sorts of ways to overcome initial disappointments with the game. Then you will see all sorts of doors open regarding gameplay. Because when me and friends play it there are now so many ways to break through a defence and therefore we have had to learn so many styles of defending....it has become more complicated than JLR could ever have been.....more variety. I never thought I would say that about JLR, a game I used to defend to the days.</p><p></p><p>The only reason I have not posted up all the stuff on here is because every month we find something new. It honestly amazes me that I realise I cannot see the brick wall yet....that I still feel there is some other stuff to learn. I am also quietly protective with the stuff considering the hours put into trying to develop our gameplay to higher levels and don't want to give it away "cheaply" to the masses who want a quick fix without putting in any effort. I have suffered hours upon hours of countless beatdowns from the "trainer" trying to figure out better strategies to play...it was not very pretty lol! However anyone who wants to see me in person and learn I will show them....I am not totally closed off....I see a "face to face" meeting as showing the person is for real with wanting to improve rather than looking for a quick fix.</p><p></p><p>I may sound arrogant and aloof. However if you found that you had a huge advantage on a game and you were pretty sure the rest of the world had no idea wouldn't you feel compelled to keep your secrets? Especially after you had spent months on end suffering beat down after beatdown in an effort to try and figure out the mysteries of it?</p><p></p><p>The bottom line is the way to excellence is simply to put in the hours :cheers:</p></blockquote><p></p>
[QUOTE="Gay-Guy, post: 95909"] Well I think people will turn back to Rugby 2006 come world cup fever time because there is no alternative. JLR had a lot of the fun factor happening which made it so great as you could do quite a lot. Initially Rugby '06 feels like you learn everything quickly....then it feels like you are repeating yourself over and over again. Thus the boring feel....even on multiplayer after 1000 odd games. I think we were lucky enough to have discovered some things (and we are still discovering) through diligence and experimentation to be able to make this game a fantastic game. Ways to overcome the flaws the programmers thought were in the game. The most significant discovery was finding that you can do some "animation cancelling"....a technique first developed in Mangere on the game Kung Fu Masta in the mid 80's. You can confuse the programming and break certain rules (like the matrix lol!) which frees you up a little...and that little bit of freedom changes everything. I think when it comes to world cup time people will get more into this game indepth and begin to discover all sorts of ways to overcome initial disappointments with the game. Then you will see all sorts of doors open regarding gameplay. Because when me and friends play it there are now so many ways to break through a defence and therefore we have had to learn so many styles of defending....it has become more complicated than JLR could ever have been.....more variety. I never thought I would say that about JLR, a game I used to defend to the days. The only reason I have not posted up all the stuff on here is because every month we find something new. It honestly amazes me that I realise I cannot see the brick wall yet....that I still feel there is some other stuff to learn. I am also quietly protective with the stuff considering the hours put into trying to develop our gameplay to higher levels and don't want to give it away "cheaply" to the masses who want a quick fix without putting in any effort. I have suffered hours upon hours of countless beatdowns from the "trainer" trying to figure out better strategies to play...it was not very pretty lol! However anyone who wants to see me in person and learn I will show them....I am not totally closed off....I see a "face to face" meeting as showing the person is for real with wanting to improve rather than looking for a quick fix. I may sound arrogant and aloof. However if you found that you had a huge advantage on a game and you were pretty sure the rest of the world had no idea wouldn't you feel compelled to keep your secrets? Especially after you had spent months on end suffering beat down after beatdown in an effort to try and figure out the mysteries of it? The bottom line is the way to excellence is simply to put in the hours :cheers: [/QUOTE]
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Has rugby gaming died a death?
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