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Madden Review (next gen)
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<blockquote data-quote="ak47" data-source="post: 139789"><p>Well now I am seeing a pattern with the fumbles then</p><p></p><p>As u have defensive weapons like ball stripping</p><p></p><p>And the option to coverball should be used when this defensive player gets near u for a tackle â€" thus negating his weapon</p><p></p><p>I think I like that idea as it puts more onus on the user to read and react the current situation â€" as any weapons a player has is highlighted underneath the players feet during play, so u can see throughout the plays â€" where the weapons on the field are…even during the plays motion, not only pre-snap…….the weapons are a radical change to madden traditional appearance on the screen…like stars in rugby….u know who has the weapons, u know what the weapon is….adjust ur play accordingly</p><p></p><p>For eg, u wont throw into coverage where there are players with intercepting or nock down weapons</p><p></p><p>And u shouldn’t run willy nilly duking, stiff arming, spinning etc if there is a ball stipping line-backer breathing down ur neck….instead u should be coverballing, to protect the opposing weapon about to handed down by thee Man Machine Urlacher!!!!!!</p><p></p><p>I know for a fact, in the loading screen there are hints and stuff……..i saw one of them saying if u use stiff arm weapon you expose the risk of fumbling.</p><p></p><p>I haven’t even thought about laterals dude…………..</p><p></p><p>As madden has a plethora of button combos to do different things, without the manul my knowledge is limited to the on help screen button configs, and I am sure it doesn’t cover everything.</p><p></p><p>The weapons are a great addition to the game.</p><p></p><p>Creates more variables for a play, and puts onus on the player to read and react.</p><p></p><p>If u have 2 linemen on the left with blocking weapons, don’t run right.</p><p></p><p>Its simple yet effective, and in 2 player I can see people playing poker. (mind games and bluffs)</p><p></p><p>As more often than not, u should run behind ur linemen with blocking weapons, which would create a pattern for the opposing player to assume u will run behind those men…thus the defender will take control of a tackler or weapon and put him in front of these linemen to counter their blocking prowess…….yet everynow and again you would call a bluff and run the otherside that is weaponless.</p><p></p><p>It all about read and react, and I farkin luurrrve it!!!!!!</p></blockquote><p></p>
[QUOTE="ak47, post: 139789"] Well now I am seeing a pattern with the fumbles then As u have defensive weapons like ball stripping And the option to coverball should be used when this defensive player gets near u for a tackle – thus negating his weapon I think I like that idea as it puts more onus on the user to read and react the current situation – as any weapons a player has is highlighted underneath the players feet during play, so u can see throughout the plays – where the weapons on the field are…even during the plays motion, not only pre-snap…….the weapons are a radical change to madden traditional appearance on the screen…like stars in rugby….u know who has the weapons, u know what the weapon is….adjust ur play accordingly For eg, u wont throw into coverage where there are players with intercepting or nock down weapons And u shouldn’t run willy nilly duking, stiff arming, spinning etc if there is a ball stipping line-backer breathing down ur neck….instead u should be coverballing, to protect the opposing weapon about to handed down by thee Man Machine Urlacher!!!!!! I know for a fact, in the loading screen there are hints and stuff……..i saw one of them saying if u use stiff arm weapon you expose the risk of fumbling. I haven’t even thought about laterals dude………….. As madden has a plethora of button combos to do different things, without the manul my knowledge is limited to the on help screen button configs, and I am sure it doesn’t cover everything. The weapons are a great addition to the game. Creates more variables for a play, and puts onus on the player to read and react. If u have 2 linemen on the left with blocking weapons, don’t run right. Its simple yet effective, and in 2 player I can see people playing poker. (mind games and bluffs) As more often than not, u should run behind ur linemen with blocking weapons, which would create a pattern for the opposing player to assume u will run behind those men…thus the defender will take control of a tackler or weapon and put him in front of these linemen to counter their blocking prowess…….yet everynow and again you would call a bluff and run the otherside that is weaponless. It all about read and react, and I farkin luurrrve it!!!!!! [/QUOTE]
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