S
sanzar
Guest
Hey guys, now that we've all had this game for extended play, what do you see as the major problems with it?
Personally, while I like the game a lot, I think there are a bunch of things still not quite right:
1. Camera Angles... There isn't one camera angle in this game that feels right! Side is the best, but it makes goal kicking hard and also judging when to put an attacking option on the fullback if you make a break.
2. Passing. This game would really benefit from a passing system similar to RL2, the current one still doesn't always target itself well, still takes too long to execute and cut outs still float too much, which eliminates their effectiveness. This also makes the set plays less effective, because you can smash players before they get a pass away.
3. Kicking. Same problem as above in that it still takes WAY too long to execute, making spur of the chips, grubbers etc virtually impossible if there is a player even in a 5 metre radius (unless you use no power in the kick, in which case it executes quicker). Also, grubbers have lost a lot of their directability, so you can only really grubber forward now.
4. Scrums. Scrums still feel way too out of your control and it's not really clear why you've lost them most of the time... They need to make scrummaging more in deapth and something you can develop as a skill
5. Rucks. Rucks still are largely automatic and turnovers result on many occasions when they clearly shouldn't.
Personally, while I like the game a lot, I think there are a bunch of things still not quite right:
1. Camera Angles... There isn't one camera angle in this game that feels right! Side is the best, but it makes goal kicking hard and also judging when to put an attacking option on the fullback if you make a break.
2. Passing. This game would really benefit from a passing system similar to RL2, the current one still doesn't always target itself well, still takes too long to execute and cut outs still float too much, which eliminates their effectiveness. This also makes the set plays less effective, because you can smash players before they get a pass away.
3. Kicking. Same problem as above in that it still takes WAY too long to execute, making spur of the chips, grubbers etc virtually impossible if there is a player even in a 5 metre radius (unless you use no power in the kick, in which case it executes quicker). Also, grubbers have lost a lot of their directability, so you can only really grubber forward now.
4. Scrums. Scrums still feel way too out of your control and it's not really clear why you've lost them most of the time... They need to make scrummaging more in deapth and something you can develop as a skill
5. Rucks. Rucks still are largely automatic and turnovers result on many occasions when they clearly shouldn't.