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<blockquote data-quote="toup" data-source="post: 42606"><p>I agree, the AI is so predictable on attack that defending is easy on any skill level. Offloads would obiously mean that a rush defence had to be coordinated (hopefully different defence styles can be used rather than just alignments) rather than just charging at the ball carrier. Overall 2005 wasn't a bad game, and if offloads work properly it should be a big improvement. With a few tweaks 06 could be a great game.</p></blockquote><p></p>
[QUOTE="toup, post: 42606"] I agree, the AI is so predictable on attack that defending is easy on any skill level. Offloads would obiously mean that a rush defence had to be coordinated (hopefully different defence styles can be used rather than just alignments) rather than just charging at the ball carrier. Overall 2005 wasn't a bad game, and if offloads work properly it should be a big improvement. With a few tweaks 06 could be a great game. [/QUOTE]
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