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New scrum process approved for global trial
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<blockquote data-quote="smartcooky" data-source="post: 568955" data-attributes="member: 20605"><p>No worries mate. When people call <u>me</u> <em>"Old School"</em>, I consider it a compliment not an insult. </p><p></p><p></p><p></p><p></p><p>Well, not quite. </p><p></p><p> So long as they kept allowing the front rows to compete with each other before the ball was put in, nothing was going to fix the problems. Simply making the scrummie throw the ball in straight is part of, but not the whole solution.</p><p></p><p>The problem was, and still is, the scrum Law with relation to stability and put in. These two laws...</p><p></p><p></p><p>[TEXTAREA]LAW 20.1 FORMING A SCRUM</p><p>(j) Stationary and parallel. Until the ball leaves the scrum half's hands, the scrum must be</p><p>stationary and the middle line must be parallel to the goal lines. A team must not shove the</p><p>scrum away from the mark before the ball is thrown in.</p><p><span style="color: #008000">Sanction: Free Kick</span>[/TEXTAREA]</p><p></p><p>and </p><p></p><p>[TEXTAREA]20.5 THROWING THE BALL INTO THE SCRUM</p><p>No Delay. As soon as the front rows have come together, the scrum half must throw in the</p><p>ball without delay. The scrum half must throw in the ball when told to do so by the referee.</p><p>The scrum half must throw in the ball from the side of the scrum first chosen.</p><p><span style="color: #008000">Sanction: Free Kick</span>[/TEXTAREA]</p><p></p><p>... are in direct conflict with each other. </p><p></p><p>On the one hand 20.1 says the scrum must be square and stable before the scrummie throws the ball in (and the referee is expected to ensure this) and on the other hand, 20.5 says the ball must be thrown in immediately the front rows come together. 20.5 has to either go or be re-worded to something like...</p><p></p><p></p><p>[TEXTAREA]20.5 THROWING THE BALL INTO THE SCRUM</p><p>No delay. <span style="color: #ff0000">The scrum half must throw in the ball as soon as the scrum is stationary, and stable.</span> The scrum half must throw in the ball when told to do so by the referee.</p><p>The scrum half must throw in the ball from the side of the scrum first chosen.</p><p><span style="color: #008000">Sanction: Free Kick</span>[/TEXTAREA]</p><p></p><p></p><p>PS: For those wondering what the engage sequence looks like, here it is in use in this year's Pacific Rugby Championship.</p><p></p><p></p><p>[media=youtube]XmWW5yWSxWU[/media]</p></blockquote><p></p>
[QUOTE="smartcooky, post: 568955, member: 20605"] No worries mate. When people call [U]me[/U] [I]"Old School"[/I], I consider it a compliment not an insult. Well, not quite. So long as they kept allowing the front rows to compete with each other before the ball was put in, nothing was going to fix the problems. Simply making the scrummie throw the ball in straight is part of, but not the whole solution. The problem was, and still is, the scrum Law with relation to stability and put in. These two laws... [TEXTAREA]LAW 20.1 FORMING A SCRUM (j) Stationary and parallel. Until the ball leaves the scrum half’s hands, the scrum must be stationary and the middle line must be parallel to the goal lines. A team must not shove the scrum away from the mark before the ball is thrown in. [COLOR=#008000]Sanction: Free Kick[/COLOR][/TEXTAREA] and [TEXTAREA]20.5 THROWING THE BALL INTO THE SCRUM No Delay. As soon as the front rows have come together, the scrum half must throw in the ball without delay. The scrum half must throw in the ball when told to do so by the referee. The scrum half must throw in the ball from the side of the scrum first chosen. [COLOR=#008000]Sanction: Free Kick[/COLOR][/TEXTAREA] ... are in direct conflict with each other. On the one hand 20.1 says the scrum must be square and stable before the scrummie throws the ball in (and the referee is expected to ensure this) and on the other hand, 20.5 says the ball must be thrown in immediately the front rows come together. 20.5 has to either go or be re-worded to something like... [TEXTAREA]20.5 THROWING THE BALL INTO THE SCRUM No delay. [COLOR=#ff0000]The scrum half must throw in the ball as soon as the scrum is stationary, and stable.[/COLOR] The scrum half must throw in the ball when told to do so by the referee. The scrum half must throw in the ball from the side of the scrum first chosen. [COLOR=#008000]Sanction: Free Kick[/COLOR][/TEXTAREA] PS: For those wondering what the engage sequence looks like, here it is in use in this year's Pacific Rugby Championship. [media=youtube]XmWW5yWSxWU[/media] [/QUOTE]
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New scrum process approved for global trial
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