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<blockquote data-quote="..::ERIC::.." data-source="post: 21432"><p>I think the longitivity of SJRL was the player editor. In 2005 they don't even let you use enough letters to make J. Gopperth's name and there are heaps of team mistakes and people missing. In SJRL it was fun and easy to create teams and players, I have all 5 NZ super 12 teams on my game so although I prefer union and it does look weird having 120kg prop Neemia Tialata attempting a hit up, the game is still more fun and will have a longer lifespan than 05.</p></blockquote><p></p>
[QUOTE="..::ERIC::.., post: 21432"] I think the longitivity of SJRL was the player editor. In 2005 they don't even let you use enough letters to make J. Gopperth's name and there are heaps of team mistakes and people missing. In SJRL it was fun and easy to create teams and players, I have all 5 NZ super 12 teams on my game so although I prefer union and it does look weird having 120kg prop Neemia Tialata attempting a hit up, the game is still more fun and will have a longer lifespan than 05. [/QUOTE]
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