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OPS2 Australia has reviewed RC06
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<blockquote data-quote="myusernameisprettybland" data-source="post: 43865"><p>hey just reporting back from the mysterious reviewer "LV". heres his reasons for giving rc2006 a 4. some of them are a bit shifty.</p><p></p><p>-It doesn't boast the same depth in modes that RL2 does (nothing to match the franchise mode in RL2).</p><p>-The lineouts are not particularly user-friendly.</p><p>-The presentation doesn't match that of competitor Rugby ***les, including both Rugby 2005 and RL2, and also falls short of Swordfish Studio's other sports ***le Ricky Ponting Cricket.</p><p>-The opposition AI is incredibly easy to exploit. I found spreading the ball wide and passing to your wingers will net you a decent line-break far too often.</p><p>-It lacks the appeal of both Rugby 2005 and RL2 because it includes no local content (players, teams or stadia). I understand this may be due to licensing issues beyond my knowledge (EA may have swallowed them up with exclusivity deals we're not aware off â€" it has a frustrating habit of doing that). Nonetheless, the lack of local content does dampen the appeal for what it already a lukewarm product.</p><p>-It also suffers from some severe glitches. On two occasions we watched in confusion as an opposition player froze in the middle of the field and stayed there until half or full time (depending on which half it occured)</p><p>-Fickle passing controls mean you can never be sure where your passess are going to go. Simply passing right isn't as foolproof as it sounds â€" more often than we cared to expect the ball would go in the opposite direction we intended.</p><p>-The ball physics are also less than perfect. The ball bounces to ridiculous heights.</p></blockquote><p></p>
[QUOTE="myusernameisprettybland, post: 43865"] hey just reporting back from the mysterious reviewer "LV". heres his reasons for giving rc2006 a 4. some of them are a bit shifty. -It doesn't boast the same depth in modes that RL2 does (nothing to match the franchise mode in RL2). -The lineouts are not particularly user-friendly. -The presentation doesn't match that of competitor Rugby ***les, including both Rugby 2005 and RL2, and also falls short of Swordfish Studio's other sports ***le Ricky Ponting Cricket. -The opposition AI is incredibly easy to exploit. I found spreading the ball wide and passing to your wingers will net you a decent line-break far too often. -It lacks the appeal of both Rugby 2005 and RL2 because it includes no local content (players, teams or stadia). I understand this may be due to licensing issues beyond my knowledge (EA may have swallowed them up with exclusivity deals we're not aware off – it has a frustrating habit of doing that). Nonetheless, the lack of local content does dampen the appeal for what it already a lukewarm product. -It also suffers from some severe glitches. On two occasions we watched in confusion as an opposition player froze in the middle of the field and stayed there until half or full time (depending on which half it occured) -Fickle passing controls mean you can never be sure where your passess are going to go. Simply passing right isn't as foolproof as it sounds – more often than we cared to expect the ball would go in the opposite direction we intended. -The ball physics are also less than perfect. The ball bounces to ridiculous heights. [/QUOTE]
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OPS2 Australia has reviewed RC06
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