Menu
Forums
New posts
Search forums
What's new
New posts
Latest activity
Log in
Register
What's new
Search
Search
Search titles and first posts only
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Install the app
Install
Help Support The Rugby Forum :
Forums
Other Stuff
Rugby Video Games & Apps
EA Rugby 08
OTools for editing .O and .FSH files
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JPilky" data-source="post: 1033487" data-attributes="member: 84714"><p>Cheers! - my fault for not reading the bit about -skeleton "data\skeleton\rugby\head_temp.o" properly. Managed to get an existing player (Ian Balshaw) imported into blender and exported back out into the game matched up to the skeleton fine etc. So now I know I can edit the head model in blender (and texture in GIMP) at least - anything more than that in terms of substituting in a completely new facebuilder model it probably a bit above me for now. Will have a go at a face texture + model edit and see how it turns out</p></blockquote><p></p>
[QUOTE="JPilky, post: 1033487, member: 84714"] Cheers! - my fault for not reading the bit about -skeleton "data\skeleton\rugby\head_temp.o" properly. Managed to get an existing player (Ian Balshaw) imported into blender and exported back out into the game matched up to the skeleton fine etc. So now I know I can edit the head model in blender (and texture in GIMP) at least - anything more than that in terms of substituting in a completely new facebuilder model it probably a bit above me for now. Will have a go at a face texture + model edit and see how it turns out [/QUOTE]
Verification
Post reply
Forums
Other Stuff
Rugby Video Games & Apps
EA Rugby 08
OTools for editing .O and .FSH files
Top