Normal
[USER=84439]@EN9ne[/USER]You can import Character Creator models with this config:[code]-writeFsh -fshForceAlphaCheck -setVCol FFFFFFFF -sortByName -scale 56 -translate 0,5.8,2.6 -boneRemap data\remap\remap_head_cc.txt -bonesFile data\remap\bones_rugby.txt -skeletonData none[/code]This will convert CC skinning to Rugby skeleton and re-position the head. You can play with scale/offset values to get better results of head positioning.Note, in the game Y axis is the up axis and Z is inverted, so values from Blender for -translate command look like this: -translate x,z,-y
[USER=84439]@EN9ne[/USER]
You can import Character Creator models with this config:
[code]-writeFsh -fshForceAlphaCheck -setVCol FFFFFFFF -sortByName -scale 56 -translate 0,5.8,2.6 -boneRemap data\remap\remap_head_cc.txt -bonesFile data\remap\bones_rugby.txt -skeletonData none[/code]
This will convert CC skinning to Rugby skeleton and re-position the head. You can play with scale/offset values to get better results of head positioning.
Note, in the game Y axis is the up axis and Z is inverted, so values from Blender for -translate command look like this: -translate x,z,-y