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<blockquote data-quote="Cain" data-source="post: 956854" data-attributes="member: 12682"><p>Spot on. That is exactly how I felt rugby games worked. The Devs would use cheap tricks to make the AI seem harder instead of actually coding intelligent AI.</p><p></p><p>Rugby Challenge series suffered from too much offloading and ridiculous passes on higher difficulty</p><p>Big Ben first gen Rugby games (Rugby 08,06,05) used the trick where the AI would win almost every ruck but they couldn't do anything with the possession due to dumb AI.</p><p>Eko Soft in Rugby 18 used the possession trick but once you figure out the timing it becomes way too easy.</p><p>Rugby 15 (Also Big Ben) was just a fail.</p><p></p><p>So I am honestly happy that someone actually "go it right" by coding smart AI. AI that passes when there is only a full back left to tackle them but they have guys in support.</p><p>AI that tries to hit gaps and not slam into the first defender they see.</p><p>Fullbacks and backline AI players that actually defend naturally and not just "chase" the ball carrier in a straight line.</p><p></p><p>I can go on and on and on but I think you know what my frustration is with rugby games in general.</p></blockquote><p></p>
[QUOTE="Cain, post: 956854, member: 12682"] Spot on. That is exactly how I felt rugby games worked. The Devs would use cheap tricks to make the AI seem harder instead of actually coding intelligent AI. Rugby Challenge series suffered from too much offloading and ridiculous passes on higher difficulty Big Ben first gen Rugby games (Rugby 08,06,05) used the trick where the AI would win almost every ruck but they couldn't do anything with the possession due to dumb AI. Eko Soft in Rugby 18 used the possession trick but once you figure out the timing it becomes way too easy. Rugby 15 (Also Big Ben) was just a fail. So I am honestly happy that someone actually "go it right" by coding smart AI. AI that passes when there is only a full back left to tackle them but they have guys in support. AI that tries to hit gaps and not slam into the first defender they see. Fullbacks and backline AI players that actually defend naturally and not just "chase" the ball carrier in a straight line. I can go on and on and on but I think you know what my frustration is with rugby games in general. [/QUOTE]
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