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Rugby Video Games & Apps
Our new game is coming soon:- "Rugby Champions"
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<blockquote data-quote="GPRed" data-source="post: 956871" data-attributes="member: 51969"><div style="text-align: left"><span style="color: rgb(20, 20, 20)">Thanks for the feedback guys. We will be looking to add things like new competitions and controller configurations. Might take us a while as we have a small team.</span></div> <div style="text-align: left"><span style="color: rgb(20, 20, 20)"></span></div> <div style="text-align: left"><span style="color: rgb(20, 20, 20)">The shoulder buttons were used for passing to replicate Jonah Lomu's rugby which had very slick passing for it's time.</span></div> <div style="text-align: left"><span style="color: rgb(20, 20, 20)"></span></div> <div style="text-align: left"><span style="color: rgb(20, 20, 20)">We can look to implement alternative controller configurations, for example with sprint as one of the shoulder buttons.</span></div><p></p><p>I often have the same feeling with any new sports game that the controls are not ideal, but I often find if I bite the bullet and give it a chance the controls become second nature (can be difficult transitioning between games though!).</p><p></p><div style="text-align: left"><span style="color: rgb(20, 20, 20)">I'm not suggesting that our controls are perfect, just that it can be a slippery slope, as everyone has their preferences (unsurprisingly I like the controls). One mans perfect controller configuration is another man's reason to rage quit <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></span></div></blockquote><p></p>
[QUOTE="GPRed, post: 956871, member: 51969"] [LEFT][COLOR=rgb(20, 20, 20)]Thanks for the feedback guys. We will be looking to add things like new competitions and controller configurations. Might take us a while as we have a small team. The shoulder buttons were used for passing to replicate Jonah Lomu's rugby which had very slick passing for it's time. We can look to implement alternative controller configurations, for example with sprint as one of the shoulder buttons.[/COLOR][/LEFT] I often have the same feeling with any new sports game that the controls are not ideal, but I often find if I bite the bullet and give it a chance the controls become second nature (can be difficult transitioning between games though!). [LEFT][COLOR=rgb(20, 20, 20)]I'm not suggesting that our controls are perfect, just that it can be a slippery slope, as everyone has their preferences (unsurprisingly I like the controls). One mans perfect controller configuration is another man's reason to rage quit ;)[/COLOR][/LEFT] [/QUOTE]
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Our new game is coming soon:- "Rugby Champions"
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