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<blockquote data-quote="Handsomebob" data-source="post: 45546"><p>Hi Guys</p><p></p><p>i've got my hands on RC2006 yesterday so i'll try to share my point of view on the game with you.</p><p></p><p>first of all, it's important to state that this game was not developped as a rugby sim, it's an arcade game all the way.... </p><p></p><p>Gameplay :</p><p></p><p>Even though it's full of interesting ideas, the gameplay is subpar to me. Something is missing, especially when playing solo:</p><p></p><p>The passing game is far from reallistic, some passes look really weird (the ball sometimes flies like a rocket). You can offload but it usually results in a turnover or a bad situation (works well 45% of the time) but it can be really usefull at times and lead to some nice actions.</p><p></p><p>The in game kicking game is not very accurate, the "growing cone" used to set the power and aim your kick doesn't feel right....so you rarely use it and it makes the game a bit one dimmensional : run-pass-tackle-ruck-pass-run-tackle....and so on</p><p>I like the system they use for penalty kicks, it's interesting :</p><p></p><p>1st you have to aim your kick (moving the cone left or right according to the wind)</p><p>then you set the kick power on a value scale from 0 to 100</p><p>and the last step is to press x with timing for accuracy</p><p></p><p>There rucks feel like they are automatic even if you have to press buttons to bring players in, the outcome doesn't always feel right and there are so many difference between teams that on the highest difficulty level you can play an entire game without winning a single ruck. ( the srucking system is the same : put player in with x, remove player with square.....an icon system shows the number of players in the ruck for each team...)</p><p></p><p>scrums and mauls are different, there is a pushing system involved (i think it's new and wasn't in WCR but i'm not sure). In as scrum, you have to put the ball in with square then a round icon appears with a color mark, to win the scrum you must press x in timing everytime the white cursor hits the middle of the color mark. the more you push, the faster the white cursor moves making it more difficult to keep pushing effectively: i'm not sold on this one. if you lose your timing (which might occur sometimes) it's very difficult to recover and you end up losing more scrums than you should.</p><p></p><p>AI : On offense, the AI keeps it simple, they kick when deep in their territory.</p><p>when attacking they will use stiff arm, sprint and sometimes dummy passes.</p><p>easy difficulty is way too easy, normal is ok against good teams, too easy against subpar teams. Extreme diificulty is too difficult (after 5-8 games played) i couldn't beat Bayonne (1 and a half star rating) with leicester (3stars and a half).</p><p></p><p>Defense is ok, no weird gaps you can exploit every time, the AI tackles well and is fearsome in extreme difficulty.</p><p></p><p>in the 8 games i played i'm still waiting to see the AI commit a single penalty, no offsides, no fouls......nothing</p><p></p><p>Graphics and animations:</p><p></p><p>Animation is poor, player movement look weird.</p><p>some are nice tough, some tackling animations are great</p><p>sidestep and dummy pass animations are nice but it works 20-30 % of the time</p><p>3D models of player are OK, but i don't really like the cartoonish style.</p><p>Stadiums look good, there are only a few and not all of them licensed</p><p></p><p>Game modes :</p><p></p><p>plenty of game modes</p><p>- friendly</p><p>- competitions : World cup / 6 nations / 3 nations / european cup (H cup) / rugby tour / championship ( top 14, premiership, celtic league, italian league, super 12 without licence, create your own championship)</p><p>- cup ( english, french, celtic etc.....)</p><p>- challenges : Classic games, survival, superstar etc....</p><p>- carreer : Like the world league, build your team....with a few management features. you get to chose your coaches and you can participate in training sessions to build up your crappy players.</p><p>- practice : some interesting practice drills here, it almost feels like real practice.</p><p></p><p>Overall :</p><p></p><p>I'm not sold on this game because it's way behind the competition as far as technology is concerned, the animation almost kills the game by itself......it doesn't look good. On the other hand the game can be fun with friends (like lomu used to be) so i think it's worth trying it IF you like arcade games and you have friends interested in playing with you.......but you might want to pass on this one and wait for rugby 2006 if you want something deeper and more true to modern rugby.</p><p></p><p>Bottomline : </p><p></p><p>solo play 12/20</p><p>Vs play 14/20</p></blockquote><p></p>
[QUOTE="Handsomebob, post: 45546"] Hi Guys i've got my hands on RC2006 yesterday so i'll try to share my point of view on the game with you. first of all, it's important to state that this game was not developped as a rugby sim, it's an arcade game all the way.... Gameplay : Even though it's full of interesting ideas, the gameplay is subpar to me. Something is missing, especially when playing solo: The passing game is far from reallistic, some passes look really weird (the ball sometimes flies like a rocket). You can offload but it usually results in a turnover or a bad situation (works well 45% of the time) but it can be really usefull at times and lead to some nice actions. The in game kicking game is not very accurate, the "growing cone" used to set the power and aim your kick doesn't feel right....so you rarely use it and it makes the game a bit one dimmensional : run-pass-tackle-ruck-pass-run-tackle....and so on I like the system they use for penalty kicks, it's interesting : 1st you have to aim your kick (moving the cone left or right according to the wind) then you set the kick power on a value scale from 0 to 100 and the last step is to press x with timing for accuracy There rucks feel like they are automatic even if you have to press buttons to bring players in, the outcome doesn't always feel right and there are so many difference between teams that on the highest difficulty level you can play an entire game without winning a single ruck. ( the srucking system is the same : put player in with x, remove player with square.....an icon system shows the number of players in the ruck for each team...) scrums and mauls are different, there is a pushing system involved (i think it's new and wasn't in WCR but i'm not sure). In as scrum, you have to put the ball in with square then a round icon appears with a color mark, to win the scrum you must press x in timing everytime the white cursor hits the middle of the color mark. the more you push, the faster the white cursor moves making it more difficult to keep pushing effectively: i'm not sold on this one. if you lose your timing (which might occur sometimes) it's very difficult to recover and you end up losing more scrums than you should. AI : On offense, the AI keeps it simple, they kick when deep in their territory. when attacking they will use stiff arm, sprint and sometimes dummy passes. easy difficulty is way too easy, normal is ok against good teams, too easy against subpar teams. Extreme diificulty is too difficult (after 5-8 games played) i couldn't beat Bayonne (1 and a half star rating) with leicester (3stars and a half). Defense is ok, no weird gaps you can exploit every time, the AI tackles well and is fearsome in extreme difficulty. in the 8 games i played i'm still waiting to see the AI commit a single penalty, no offsides, no fouls......nothing Graphics and animations: Animation is poor, player movement look weird. some are nice tough, some tackling animations are great sidestep and dummy pass animations are nice but it works 20-30 % of the time 3D models of player are OK, but i don't really like the cartoonish style. Stadiums look good, there are only a few and not all of them licensed Game modes : plenty of game modes - friendly - competitions : World cup / 6 nations / 3 nations / european cup (H cup) / rugby tour / championship ( top 14, premiership, celtic league, italian league, super 12 without licence, create your own championship) - cup ( english, french, celtic etc.....) - challenges : Classic games, survival, superstar etc.... - carreer : Like the world league, build your team....with a few management features. you get to chose your coaches and you can participate in training sessions to build up your crappy players. - practice : some interesting practice drills here, it almost feels like real practice. Overall : I'm not sold on this game because it's way behind the competition as far as technology is concerned, the animation almost kills the game by itself......it doesn't look good. On the other hand the game can be fun with friends (like lomu used to be) so i think it's worth trying it IF you like arcade games and you have friends interested in playing with you.......but you might want to pass on this one and wait for rugby 2006 if you want something deeper and more true to modern rugby. Bottomline : solo play 12/20 Vs play 14/20 [/QUOTE]
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