Locksley has revealed that the pop balls target is pre-determined. Who else thinks this is a load of ******** and that we should have been able to aim it to a recepient? I am nitpicking of course, becos compared to the issues with RC2006 it is a little thing, but with this latest offering showing so many signs of excellence, I feel it prudent to address the things that have been glossed over during its praise... namely: pop balls pre-determined AND hardness of beating AI on hard (partly answered, but closer to release must be clarified by someone who has actually played hard level consistently for 100 hours PLUS). Locksley 0 world league hard is always hard...we need to know, say, theresult of a 20min game by you against, say, SA with NZ, on hardest level - and then tell us the score. You say, you have to make few mistakes to win on hrad, HOWEVER good players and gamers don't make errors, we have to be outdone by sheer and utter class - does the opposition provide this and prove too much at times? Don't wory, if you lose, we will actually be happier.....so don't fudge the score if you take a towelling. Thanks Grand Master of reviewing..the one the call, "the Great One." AND Editing and creation specifics (scrum cap colours, body types, can you edit current players and keep likenesses etc etc etc) Apart from this I am expecting the best rugby game ever!! Yeeeefriggin'haaaa!!