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<blockquote data-quote="Trev@Swordfish" data-source="post: 34968"><p>Yes you can pass out of the tackle. We spent a lot of time looking at this. In JLR offloads were too powerful. Once you mastered them you could totally own an opponent who was not quite as good. They were very unbalanced. In WCR we left them out as we felt they did not work well with the game mechanics. In RC2006 they are back in but we have made them a little more erratic. If you choose to offload there is a much higher chance of an interception than if you pass before the tackle. So if you draw the player and pass out of the tackle, you take the risk that you get turned over.</p><p></p><p>No set moves - other than dropping deep for a kick and box-kicks.</p><p></p><p>There are a number of different cameras. All are slightly different to WCR. They are tweaked to suit the speed of the game. RC2006 is not quite as frantic as WCR, but we have maintained the fluidity.</p></blockquote><p></p>
[QUOTE="Trev@Swordfish, post: 34968"] Yes you can pass out of the tackle. We spent a lot of time looking at this. In JLR offloads were too powerful. Once you mastered them you could totally own an opponent who was not quite as good. They were very unbalanced. In WCR we left them out as we felt they did not work well with the game mechanics. In RC2006 they are back in but we have made them a little more erratic. If you choose to offload there is a much higher chance of an interception than if you pass before the tackle. So if you draw the player and pass out of the tackle, you take the risk that you get turned over. No set moves - other than dropping deep for a kick and box-kicks. There are a number of different cameras. All are slightly different to WCR. They are tweaked to suit the speed of the game. RC2006 is not quite as frantic as WCR, but we have maintained the fluidity. [/QUOTE]
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