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<blockquote data-quote="locksley" data-source="post: 35457"><p>I'll try to answer your questions, but it's been over a month now since I played it so my memory isn't the best.</p><p></p><p>AI infringements - Can't say I really noticed to be honest, I mainly played the multiplayer game, Knowsley is much more likely to remember this.</p><p></p><p>As for the kicking system, it's a resounding YES, i do agree with Trev on it. While we were there, I played Trevor a couple of times and he pointed out the difference in the kicking system and it's fantastic. It does have a lower trajectory and the fullback/wingers don't always catch it like WCR.</p><p></p><p>Honestly, the only downside I had about this game was the easyness (if that's a word!!!) of try line trys. However, the RC2006 prgrammer - Andy - came in to talk to us and between us Knowlsey and I sorted out a system to make it harder to score when right on the tryline. I don't know what they've done to it, but Trev emailed me and told me that him and Andy were up through the night working on it and have sorted the problem out. I can't wait to see it now!</p><p></p><p>Honestly, I think RC2006 is the most playable rugby game to date, bar none!</p></blockquote><p></p>
[QUOTE="locksley, post: 35457"] I'll try to answer your questions, but it's been over a month now since I played it so my memory isn't the best. AI infringements - Can't say I really noticed to be honest, I mainly played the multiplayer game, Knowsley is much more likely to remember this. As for the kicking system, it's a resounding YES, i do agree with Trev on it. While we were there, I played Trevor a couple of times and he pointed out the difference in the kicking system and it's fantastic. It does have a lower trajectory and the fullback/wingers don't always catch it like WCR. Honestly, the only downside I had about this game was the easyness (if that's a word!!!) of try line trys. However, the RC2006 prgrammer - Andy - came in to talk to us and between us Knowlsey and I sorted out a system to make it harder to score when right on the tryline. I don't know what they've done to it, but Trev emailed me and told me that him and Andy were up through the night working on it and have sorted the problem out. I can't wait to see it now! Honestly, I think RC2006 is the most playable rugby game to date, bar none! [/QUOTE]
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