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This makes things a little clearer as to how this works, but it's really going to be hard to tell how well this works for the masses until we get our hands on it. Hopefully you guys have found a good workable idea for the future here. I have to take on trust the good feedback I've heard from the other guys




Uncontested rucks?!! I'm reaaally unsure if things need to go so far as this important facet of rugby gaming becoming completely uncontested. I won't know until I play it, but this makes me concerned that there could be too much of an emphasis on fast and flowing.


I'm firmly of a mind in this regard that Rugby is at it's most basic level a game of two teams (forwards and backs) working together fluidly to defeat another team comprised of two teams. Of course, there is a merging of roles when a forward isn't there and a back must commit, or when the backs can't be ready, then a forward is there for the backline move. I'm over-simplifying, but you get my point.




What I mean is that forward play is a different game to back play and that game within itself, slows down the game of the backs. This is not a bad thing!!! I'm really passionate about this and going into this game I'm genuinely worried that forward play is going to be a game the AI plays really.


I'm going to devote a lot of time to trying to develop ideas to bring back a game for the forwards. Up until the development of this game, I really didn't feel people were listening (although you guys really were :)  ), so I just didn't put in as much effort as I could've.


I know best fullback is also a guy very keen on there being a forwards game within the larger game too and I'm sure there are many others.


I really am terribly worried that this is partly to do with developing new players into the rugby gaming scene by making quick, accessible, pick up and play, being a major focus. :)



Not having a go in any way, this is just one of the most important parts of rugby gaming to me, as good back play is generally something you guys are developing extremely well. :)



I just don't want rugby gaming turning into "99% back-line rugby". Rugby with just backs, forwards or whoever can get there, running the ball at the line via various attacking moves.


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