Normal
No problems with that AJ. From what I've heard so far, all who've played it have been very happy with your current system. So I'm really looking forward to it. I'm more than prepared to give it a fair crack and it's dues should it be the success it's shaping to be. I've just got in mind that it'd be incredibly good to have a system that'd allow for a good quick ruck contest. It'd be amazingly hard to come up with a good way to do this though, so I'm not under any illusions that you guys haven't run through dozens of scenarios already.Are you meaning by this, that the AI will make a very quick decision regarding the contestability of the ruck and should it not make the criteria, the AI will not commit to the ruck on defence and will instead perhaps install a close defender on either side of the ruck and put any other men throughout the defensive line?If so, then that does sound like a very good idea done that way. I believe I made a mistake in my initial reading of your idea and had it a bit wrong. I thought you just mean that every ruck in the game would be decided by the AI.
No problems with that AJ. From what I've heard so far, all who've played it have been very happy with your current system. So I'm really looking forward to it. I'm more than prepared to give it a fair crack and it's dues should it be the success it's shaping to be.
I've just got in mind that it'd be incredibly good to have a system that'd allow for a good quick ruck contest. It'd be amazingly hard to come up with a good way to do this though, so I'm not under any illusions that you guys haven't run through dozens of scenarios already.
Are you meaning by this, that the AI will make a very quick decision regarding the contestability of the ruck and should it not make the criteria, the AI will not commit to the ruck on defence and will instead perhaps install a close defender on either side of the ruck and put any other men throughout the defensive line?
If so, then that does sound like a very good idea done that way. I believe I made a mistake in my initial reading of your idea and had it a bit wrong. I thought you just mean that every ruck in the game would be decided by the AI.