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Yes and giving the user the control to be able to do this as well. Doing so, however, would take some of the fun out of attacking as the defense would be even more impenetrable. Some people would like the realism, and the challenge. Our impression was that it becomes less fun - which is always our primary goal in designing the gameplay.Maybe if we can crack a way to keep it as fun, we'll see this in the future. It didn't get in for the RWC.
Yes and giving the user the control to be able to do this as well. Doing so, however, would take some of the fun out of attacking as the defense would be even more impenetrable. Some people would like the realism, and the challenge. Our impression was that it becomes less fun - which is always our primary goal in designing the gameplay.
Maybe if we can crack a way to keep it as fun, we'll see this in the future. It didn't get in for the RWC.