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Rugby 15
Rugby '15 announced
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<blockquote data-quote="Mrs. Peter Quinn" data-source="post: 640657" data-attributes="member: 12190"><p>People talk about licenses but ultimately what matters most is having a playable game! We've seen time and time again that mod communities are proactive and self-sufficient and will make up for a lack of licenses. </p><p></p><p>Rugby Challenge 1/2 had pretty good licenses but I agree with thingimubob - the gameplay itself just annoyed the crap out of me and the career mode was so poor it destroyed any immersion. I would have much preferred sidhe to plough every last cent into developing the engine.</p><p></p><p>I think that it'll be key in the games success whether the developers can find a way to make npc's not behave like complete idiots in-game. Bunching is a bit of a killer for rugby simulation!</p></blockquote><p></p>
[QUOTE="Mrs. Peter Quinn, post: 640657, member: 12190"] People talk about licenses but ultimately what matters most is having a playable game! We've seen time and time again that mod communities are proactive and self-sufficient and will make up for a lack of licenses. Rugby Challenge 1/2 had pretty good licenses but I agree with thingimubob - the gameplay itself just annoyed the crap out of me and the career mode was so poor it destroyed any immersion. I would have much preferred sidhe to plough every last cent into developing the engine. I think that it'll be key in the games success whether the developers can find a way to make npc's not behave like complete idiots in-game. Bunching is a bit of a killer for rugby simulation! [/QUOTE]
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Rugby '15 announced
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