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<blockquote data-quote="lionmaull" data-source="post: 664692" data-attributes="member: 48180"><p>I have to agree, about it may be a move in the right direction, but I believe RC2 rucks were also a move in the right direction. (See my hundred of articles on ins and outs of RC2 rucks<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> at Sidhe forums) I think many people misunderstood them many just bashing buttons like all the previous games, instead of choosing when to put players in the ruck, and when to pilfer. Although, I am happy to hear about the analogs being used in the 2015 rucks, at least it shows there is something new from RWC. We should be able to tell if the rucks have changed from the first micro video of a Ruck because RWC was three player in the Ruck animation every time, no matter, three players every time. I called it dum downed rucks<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>Cheers and Salud</p></blockquote><p></p>
[QUOTE="lionmaull, post: 664692, member: 48180"] I have to agree, about it may be a move in the right direction, but I believe RC2 rucks were also a move in the right direction. (See my hundred of articles on ins and outs of RC2 rucks:) at Sidhe forums) I think many people misunderstood them many just bashing buttons like all the previous games, instead of choosing when to put players in the ruck, and when to pilfer. Although, I am happy to hear about the analogs being used in the 2015 rucks, at least it shows there is something new from RWC. We should be able to tell if the rucks have changed from the first micro video of a Ruck because RWC was three player in the Ruck animation every time, no matter, three players every time. I called it dum downed rucks:) Cheers and Salud [/QUOTE]
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