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<blockquote data-quote="leicester" data-source="post: 23931"><p>Pretty much agree with everything you have said, Los. One thing that annoys me, though, is that the computer pretty much hardly ever awards a penalty against the AI. I have bombarded the try line for extended periods of time in many games since I got the game on 18th of May. I have, to date, been awarded ONE penalty try (admittedly these should be rare) and ONE penalty kick (now these are most definitely not rare in real rugby). </p><p></p><p>Improving rules for gameplay simulation is a must (although a lot better this time around), but there needs to be more rule breaks by the AI opposition players (not all the time, but a few each match) that allow you to go for penalties rather than just constantly banging away at the line. Tries are fun, but I like the variety of the occassional penalty too. God knows, I give a couple away myself every match!</p></blockquote><p></p>
[QUOTE="leicester, post: 23931"] Pretty much agree with everything you have said, Los. One thing that annoys me, though, is that the computer pretty much hardly ever awards a penalty against the AI. I have bombarded the try line for extended periods of time in many games since I got the game on 18th of May. I have, to date, been awarded ONE penalty try (admittedly these should be rare) and ONE penalty kick (now these are most definitely not rare in real rugby). Improving rules for gameplay simulation is a must (although a lot better this time around), but there needs to be more rule breaks by the AI opposition players (not all the time, but a few each match) that allow you to go for penalties rather than just constantly banging away at the line. Tries are fun, but I like the variety of the occassional penalty too. God knows, I give a couple away myself every match! [/QUOTE]
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