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<blockquote data-quote="toup" data-source="post: 35324"><p>1. General responsiveness of players to be improved - delay times on tackle and pass animations to be cut down, and moves such as sidesteps and handoffs to be more effective and responsive (and offloads added... know that's almost a point in itself but that would leave no room for my others!).</p><p></p><p>2. More differentiation between different size/strength players in contact situations which should be reflected in tackle animations and retention/loss of posession.</p><p></p><p>3. Agree with NZL fan, more penalties, particularly around breakdown areas - AI should 'cheat' more often to try to get ball back... but should get caught doing it!</p><p></p><p>Agree that fifa engine this year would be an excellent base for this game but doubt it was ready in time for development to start was it? General customisation of teams and players is also something that EA do so well in other franchises, and I think that would be a huge bonus for any new rugby game - look at how many people spend hours on Pro Evo creating teams etc to match current ones - it would save acquiring all the licenses as fans would know they (or someone) would be able to create favourite teams/lower leagues etc...</p></blockquote><p></p>
[QUOTE="toup, post: 35324"] 1. General responsiveness of players to be improved - delay times on tackle and pass animations to be cut down, and moves such as sidesteps and handoffs to be more effective and responsive (and offloads added... know that's almost a point in itself but that would leave no room for my others!). 2. More differentiation between different size/strength players in contact situations which should be reflected in tackle animations and retention/loss of posession. 3. Agree with NZL fan, more penalties, particularly around breakdown areas - AI should 'cheat' more often to try to get ball back... but should get caught doing it! Agree that fifa engine this year would be an excellent base for this game but doubt it was ready in time for development to start was it? General customisation of teams and players is also something that EA do so well in other franchises, and I think that would be a huge bonus for any new rugby game - look at how many people spend hours on Pro Evo creating teams etc to match current ones - it would save acquiring all the licenses as fans would know they (or someone) would be able to create favourite teams/lower leagues etc... [/QUOTE]
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