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<blockquote data-quote="ranger" data-source="post: 312672" data-attributes="member: 40555"><p>Ugh. Okay. Lets try this again.</p><p></p><p>1.You don't need to tell me about how the game plays side-on. Im very familiar with it already. Also, i realise those scores are nothing out of the ordinary, i wasn't bragging about it, i was just showing you that telling me the score vs the cpu doesnt really prove anything because as you probably have realised its ****-easy any way you look at it.</p><p></p><p>2.<u>This is not about "my preference" being better than "your preference"</u> If you could keep both and make the changes that i want, i would want that. Stop taking this so personally. </p><p></p><p>3. Poor wording on my part, i wasn't meaning "move on to end-on view" but instead moving on to the features <em>that come with</em> end-on view, like the ones all the other sports games already have</p><p></p><p>4.The side stepping and fending and barges DO NOT work side on. They have to be pre-canned to accommodate the setting. What i want sidesteps and fends ect that are <u>fluid and responsive to the players input</u> its not as if its an unreachable goal, madden and 2k have had it since 2005, Rugby should be up to that level. </p><p>With the side on view, you cant really put this in practice properly, this is what lead to the "Press the stick away from the tackler with the right timing for the predetermined handoff animation, press the stick to the right of the tackler for the predetermined side-step" ect.</p><p></p><p>5.The right stick just for fps or fightnight?</p><p>-NHL uses the right stick for evasive manouvers</p><p>-NBA live uses the right stick for crossovers and dribble moves</p><p>-NFL uses the right stick for sidesteps and charges</p><p>-FIFA uses the right stick for tricks and dribble moves</p><p>-NBA 2k uses the right stick for shooting and dunk variations</p><p>-TigerWoods uses the right stick for swinging the club</p><p></p><p>Infact show me a high profile sports game the doesnt use the right stick.</p><p></p><p>6.If they dont calibrate the right stick properly then that's what pre-release game testing is for. This technology has been around for a long time, all i'm asking for is the same sorts of features Madden was working on in late 2003 and every sports game now utilities. I don't feel it's too great of an ask.</p></blockquote><p></p>
[QUOTE="ranger, post: 312672, member: 40555"] Ugh. Okay. Lets try this again. 1.You don't need to tell me about how the game plays side-on. Im very familiar with it already. Also, i realise those scores are nothing out of the ordinary, i wasn't bragging about it, i was just showing you that telling me the score vs the cpu doesnt really prove anything because as you probably have realised its ****-easy any way you look at it. 2.[U]This is not about "my preference" being better than "your preference"[/U] If you could keep both and make the changes that i want, i would want that. Stop taking this so personally. 3. Poor wording on my part, i wasn't meaning "move on to end-on view" but instead moving on to the features [I]that come with[/I] end-on view, like the ones all the other sports games already have 4.The side stepping and fending and barges DO NOT work side on. They have to be pre-canned to accommodate the setting. What i want sidesteps and fends ect that are [U]fluid and responsive to the players input[/U] its not as if its an unreachable goal, madden and 2k have had it since 2005, Rugby should be up to that level. With the side on view, you cant really put this in practice properly, this is what lead to the "Press the stick away from the tackler with the right timing for the predetermined handoff animation, press the stick to the right of the tackler for the predetermined side-step" ect. 5.The right stick just for fps or fightnight? -NHL uses the right stick for evasive manouvers -NBA live uses the right stick for crossovers and dribble moves -NFL uses the right stick for sidesteps and charges -FIFA uses the right stick for tricks and dribble moves -NBA 2k uses the right stick for shooting and dunk variations -TigerWoods uses the right stick for swinging the club Infact show me a high profile sports game the doesnt use the right stick. 6.If they dont calibrate the right stick properly then that's what pre-release game testing is for. This technology has been around for a long time, all i'm asking for is the same sorts of features Madden was working on in late 2003 and every sports game now utilities. I don't feel it's too great of an ask. [/QUOTE]
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