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<blockquote data-quote="scuubasteve" data-source="post: 319892" data-attributes="member: 23005"><p>Personally I think that if an overall team rating is used it will quickly fall out of date. I like the idea that a teams rating changes with the level of players in it combined with the chemistry of those combinations. Afterall, that is what a teams performance is really about surely?</p><p></p><p>So, that would mean that if players were injured (say a Dan Carter or a Richie McCaw from NZ) and you had to start using reserve players that the team rating would drop accordingly.</p><p>That would apply to Domestic/World League competitions too as well as the national stuff. As you add better players to your team the rating goes up. And as other teams buy and sell players their ratings adjust accordingly. Anything else, like a fixed team rating, is just too arcady and artificial.</p><p></p><p>Player chemistry could also increase with time spent together and success achieved together. Similarly, injuries that break up combinations could lead to a drop in chemistry (and subsequently a drop in team rating).</p></blockquote><p></p>
[QUOTE="scuubasteve, post: 319892, member: 23005"] Personally I think that if an overall team rating is used it will quickly fall out of date. I like the idea that a teams rating changes with the level of players in it combined with the chemistry of those combinations. Afterall, that is what a teams performance is really about surely? So, that would mean that if players were injured (say a Dan Carter or a Richie McCaw from NZ) and you had to start using reserve players that the team rating would drop accordingly. That would apply to Domestic/World League competitions too as well as the national stuff. As you add better players to your team the rating goes up. And as other teams buy and sell players their ratings adjust accordingly. Anything else, like a fixed team rating, is just too arcady and artificial. Player chemistry could also increase with time spent together and success achieved together. Similarly, injuries that break up combinations could lead to a drop in chemistry (and subsequently a drop in team rating). [/QUOTE]
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