Right, World League is pretty much the "flagship" game mode in the Rugby series. Its the one people sink the most time into and i think i speak for everyone when i say it is the most enjoyable mode. That being said, there is always room for improvement, and i think if there are any tweaks to the game that would improve on Rugby 08, continuing to develop World League would be at the top of the list. That being said, here is an idea to re-vamp the World League mode; *You begin World League by being able to choose to manage any club team in the game (If you are a diehard Crusaders fan, you shouldn't have to wait around on the off chance the Crusaders ask you to manage them, just let the gamer choose where to go) *The game begins with a newspaper headline saying "Outgoing (insert chosen club here) Manager Admits To Cheating the Salary Cap" Your "manager hub" then gets an email from the World League C.E.O explaining that the last manager had been breaking World League rules and as a result your team faces the following consquences: -They have to sell all "Star players" before the start of the season -They are dropped down to the lowest league -They have to pay fines untill your finances are at 0 -They have their salary cap halved,( or possibly a third or quarter taken away) for the duration of the first season. (This way no matter what team you choose, you will be the worst team in the game and will have to fight up from the bottom) *Your first job is then to cut all the players that you deem to be too expensive to keep. This depends on an individuals preference and philosophy on the game, some would say that no matter the cost they have to keep Richard Kahui to marshal the backline. Others would say the had to keep their tighthead prop to ensure they win the set peice. Players would be able to construct the team around the way they want to play the game and the tactics they want to use from the outset *Next, you would be taken to the player transfer screen. -Every player in the game would be available to transfer at all times. This includes the Japanese national players and Samoans and Fijians etc that were in rugby 08 but unable to be used in world league. This also means there is no waiting around for the next "transfer window" on the offchance the player you want/need is there. If you need a goal kicker, you dont have to just hope one pops up you can search for one. -If you want to buy a player that is not contracted to any other world league team (Such as the Japanese national players) then you just have to negotiate a price with the player. If you want to buy a player that is on contract with another team, you have to pay that players club a sum of money to buy out their contract, and then negotiate a price with the individual player. -Your team for the first season therefore would be largely made up of Romanians, Georgians, Namibians etc and the "worst" players from other world league teams that they were willing to part with cheaply. In amongst the those players you could splash out on one or two classy yet relatively cheap players (such as Isa Nacewa or Morgan Turinui) if you have the cap room after signing 25 or so other players. -The idea is that you would use the little cap room you have to emphasize the strengths of the tactics you intend to use, if you intend to play largely 10 man rugby you would recruit stong bullocking forwards, an expensive flyhalf and average backs. If you intend to throw the ball around you would invest in exciting backs, and a mobile forward pack. You wouldnt have the money or cap room for everything I'll think of more later.. What do you guys think should be done to improve the mode?