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<blockquote data-quote="howlercs" data-source="post: 661666" data-attributes="member: 43487"><p>Hey Guys.</p><p>Hopefully I can peak some interest to get you guys in with some feedback and hopefully make a game for the fans which we are seriously lacking on iphone. </p><p>Production has finally began on my arcade style rugby game. Its only day 1 but already managed to mock up a quick stadium and character to try get the camera and controls down.</p><p>[media=youtube]tTLVSRCMh0A[/media]</p><p>A little explanation of the Game. The game is pure arcade style. Im talking NBA Jam, NFL blitz over the top stuff with huge tackles, power ups, huge amount of animations, easy intuitive controls for mobile devices, and highly addictive gameplay. Any one whos played Backbreaker will get the basic idea but this will not be that game. This will be a lot more exagerated take on Rugby.</p><p>The game will be level based. Each a different match with its own set of goals. Players must achieve these goals to progress. (Think angry birds with the 3 stars)</p><p>You will control one attacking player at a time but team mates will arrive to assist at certain moments. The player will be able to do all the skills of real life players but turned up to 11 and there will be 2 styles of players. Forwards and backs. Both with distinctive pros and cons, skills and animations. Backs will be quick, agile and have a bit more skill but can not take too many hits where the forwards will be bruisers and can take more damage but are a little slower. All attributes will be upgradable and needed in the higher difficulties.</p><p>The objective will be to obviously run the length of the field to score. Avoiding waves of defenders with speed, skill and power. To help power ups will be placed around the field and will be highly valuable.</p><p>The difficulty will ramp up with the speed of defenders, amount of defenders, time limit and goals needed.</p><p>The game will have easy controls with no onscreen buttons at all. using gestures and taps only so as to not clutter the onscreen action.</p><p>Im not sure yet what teams I will be included but for now seeming it is world cup year next year im thinking the top 25 international teams in the world but i may create club teams based on real world ones. once I have a build Ill be talking to the unions to see if I can get liscences but Im not quite sure yet how that will go just yet. We all know how much of a drama that is.</p><p>Anyways thats it for now. Hope this peaks your interest.I really hope we can start to make this a community project.</p><p>Cheers</p></blockquote><p></p>
[QUOTE="howlercs, post: 661666, member: 43487"] Hey Guys. Hopefully I can peak some interest to get you guys in with some feedback and hopefully make a game for the fans which we are seriously lacking on iphone. Production has finally began on my arcade style rugby game. Its only day 1 but already managed to mock up a quick stadium and character to try get the camera and controls down. [media=youtube]tTLVSRCMh0A[/media] A little explanation of the Game. The game is pure arcade style. Im talking NBA Jam, NFL blitz over the top stuff with huge tackles, power ups, huge amount of animations, easy intuitive controls for mobile devices, and highly addictive gameplay. Any one whos played Backbreaker will get the basic idea but this will not be that game. This will be a lot more exagerated take on Rugby. The game will be level based. Each a different match with its own set of goals. Players must achieve these goals to progress. (Think angry birds with the 3 stars) You will control one attacking player at a time but team mates will arrive to assist at certain moments. The player will be able to do all the skills of real life players but turned up to 11 and there will be 2 styles of players. Forwards and backs. Both with distinctive pros and cons, skills and animations. Backs will be quick, agile and have a bit more skill but can not take too many hits where the forwards will be bruisers and can take more damage but are a little slower. All attributes will be upgradable and needed in the higher difficulties. The objective will be to obviously run the length of the field to score. Avoiding waves of defenders with speed, skill and power. To help power ups will be placed around the field and will be highly valuable. The difficulty will ramp up with the speed of defenders, amount of defenders, time limit and goals needed. The game will have easy controls with no onscreen buttons at all. using gestures and taps only so as to not clutter the onscreen action. Im not sure yet what teams I will be included but for now seeming it is world cup year next year im thinking the top 25 international teams in the world but i may create club teams based on real world ones. once I have a build Ill be talking to the unions to see if I can get liscences but Im not quite sure yet how that will go just yet. We all know how much of a drama that is. Anyways thats it for now. Hope this peaks your interest.I really hope we can start to make this a community project. Cheers [/QUOTE]
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