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<blockquote data-quote="raziel_eire" data-source="post: 388025" data-attributes="member: 12288"><p>so now that we know that its a rugby WC game, here's what I would like seen implemented in the WC format</p><p></p><p>- squad selector, give us 30-35 man strong squads to take to the world cup. BUT give us an option that allows us to choose that squad ourselves from approx 50/60 of a countries top players (this will obviously be harder for the smaller nations, like Russia, but the bigger nations shouldn't have to suffer less options beacuse a smaller nation has few)</p><p>- give us a reason to use the squad... form, fatigue, injuries, knocks, suspensions, these need to be included (and in good supply) between pool games and then on into the knockout rounds, making the us make choices (some of them tough) on who to bring in, who to rest etc</p><p> * they shouldn't only occur during matches either, have some random element included between games that simulates training bumps & knocks</p><p> * form, fatigue & injuries; players can still play but in a reduced capacity</p><p> * injury & suspensions; players are not allowed to play and must be replaced with a member of the squad</p><p></p><p>- already mentioned by someone else, but include a random fixture/pool generator. Playing the exact same fixtures over and over will get tiresome for even the greatest of fans</p><p></p><p>- include kits/strips variations (non-offical, generic versions where needs be). With it being a WC game I understand the inclusion of WC kits & strips in all their glory - but in the event that some official kits stray from a nations more regular appearance, can we have the option to select others and not be forced to always use the WC kit</p><p> *examples I'm thinking of is Scotland a few years back officially played in an all blue kit (jersey, shorts & socks), but traditionally they play with white shorts</p><p> *Wales yellow, black & white change strip (correct me if I have this wrong) representing the colours of St. David, a nice variation, but again not traditional - don't lock us into using kits that may never be seen again!</p><p></p><p>- If no other structured game modes will be present (I suspect there will tho), allow us to build our own competitions with some detail/complexity</p><p> *options here are endless, but we do want to be able to play 6 Nations, Tri-Nations etc even if they aren't official.</p><p> *if this option is included, allow it to feature the same detail as the WC mode with injuries/knocks etc as described above - a scaled or watered down competition with less features or stats tracking just because it is user created is not what people want</p><p></p><p>Anyways, they are just a few ideas that could be easily plopped into a WC game</p><p></p><p>I'd love to have clubs etc but more than anything I want a good ruby game that I can play with other people online... clubs and licenses are therefore not requirements for me</p><p></p><p>(I've not posted up here for a long time, but the announcement was good enough to get me involved...)</p></blockquote><p></p>
[QUOTE="raziel_eire, post: 388025, member: 12288"] so now that we know that its a rugby WC game, here's what I would like seen implemented in the WC format - squad selector, give us 30-35 man strong squads to take to the world cup. BUT give us an option that allows us to choose that squad ourselves from approx 50/60 of a countries top players (this will obviously be harder for the smaller nations, like Russia, but the bigger nations shouldn't have to suffer less options beacuse a smaller nation has few) - give us a reason to use the squad... form, fatigue, injuries, knocks, suspensions, these need to be included (and in good supply) between pool games and then on into the knockout rounds, making the us make choices (some of them tough) on who to bring in, who to rest etc * they shouldn't only occur during matches either, have some random element included between games that simulates training bumps & knocks * form, fatigue & injuries; players can still play but in a reduced capacity * injury & suspensions; players are not allowed to play and must be replaced with a member of the squad - already mentioned by someone else, but include a random fixture/pool generator. Playing the exact same fixtures over and over will get tiresome for even the greatest of fans - include kits/strips variations (non-offical, generic versions where needs be). With it being a WC game I understand the inclusion of WC kits & strips in all their glory - but in the event that some official kits stray from a nations more regular appearance, can we have the option to select others and not be forced to always use the WC kit *examples I'm thinking of is Scotland a few years back officially played in an all blue kit (jersey, shorts & socks), but traditionally they play with white shorts *Wales yellow, black & white change strip (correct me if I have this wrong) representing the colours of St. David, a nice variation, but again not traditional - don't lock us into using kits that may never be seen again! - If no other structured game modes will be present (I suspect there will tho), allow us to build our own competitions with some detail/complexity *options here are endless, but we do want to be able to play 6 Nations, Tri-Nations etc even if they aren't official. *if this option is included, allow it to feature the same detail as the WC mode with injuries/knocks etc as described above - a scaled or watered down competition with less features or stats tracking just because it is user created is not what people want Anyways, they are just a few ideas that could be easily plopped into a WC game I'd love to have clubs etc but more than anything I want a good ruby game that I can play with other people online... clubs and licenses are therefore not requirements for me (I've not posted up here for a long time, but the announcement was good enough to get me involved...) [/QUOTE]
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