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<blockquote data-quote="leicester" data-source="post: 7295"><p>What are the chances that R2005 will be genuinely difficult to master. I am fed up with generating ridiculous scores or playing matches that are so short as to be boring (you start - you finish - the middle of the game might have been nice). R2004 was too easy too quickly unless you were playing teams that were very low ranking against the top ten. I always liked the feature in R2001 where you could modify the ability of your own team to make a match more challenging. It would be great to see that come back. I don't much care for playing teams that I don't support but I don't want to win by default because I don't support the Cats or Russia. </p><p></p><p>I didn't like the way that all tournaments or challenges in WCR default to normal difficulty. I wanted to play these on intensive care for the challenge. </p><p></p><p>What are the chances the R2005 will get this element right? Does anybody else feel the same?</p></blockquote><p></p>
[QUOTE="leicester, post: 7295"] What are the chances that R2005 will be genuinely difficult to master. I am fed up with generating ridiculous scores or playing matches that are so short as to be boring (you start - you finish - the middle of the game might have been nice). R2004 was too easy too quickly unless you were playing teams that were very low ranking against the top ten. I always liked the feature in R2001 where you could modify the ability of your own team to make a match more challenging. It would be great to see that come back. I don't much care for playing teams that I don't support but I don't want to win by default because I don't support the Cats or Russia. I didn't like the way that all tournaments or challenges in WCR default to normal difficulty. I wanted to play these on intensive care for the challenge. What are the chances the R2005 will get this element right? Does anybody else feel the same? [/QUOTE]
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