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<blockquote data-quote="Milla" data-source="post: 417327" data-attributes="member: 43920"><p>No problem, AJ <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Guys, both Mario and Alastair have pointed out previously that our respective projects were unknown to one another initially. Licences were being secured before either knew there was any competition. Also, the idea that we can trade licence rights like Pokemon cards is sweet, but not realistic. We are releasing competing products onto the market that we must share. One studio has had to go it alone to start off with, and the other is facing up to a much more experienced and established rugby developer. The competition is very real, so nobody is pulling their punches, but there's no hitting below the belt either.</p><p></p><p>...Oops, wrong sport.</p></blockquote><p></p>
[QUOTE="Milla, post: 417327, member: 43920"] No problem, AJ :) Guys, both Mario and Alastair have pointed out previously that our respective projects were unknown to one another initially. Licences were being secured before either knew there was any competition. Also, the idea that we can trade licence rights like Pokemon cards is sweet, but not realistic. We are releasing competing products onto the market that we must share. One studio has had to go it alone to start off with, and the other is facing up to a much more experienced and established rugby developer. The competition is very real, so nobody is pulling their punches, but there's no hitting below the belt either. ...Oops, wrong sport. [/QUOTE]
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