The emphasis of play in Sevens is speed, skill, and fitness. A team is usually comprised entirely of backs, because of their fitness and agility compared to their forward counterparts. Furthermore, players may need to get more creative in making plays, with only 14-20 minutes to play a single game.
There are several variations in laws which apply to Rugby Sevens,[2] primarily to speed up the game and to account for the reduced number of players. The main changes can be summarised as follows:
* 7 players per team on field (instead of 15).
* 5 reserves, with only 3 interchanges (instead of 7 and 7).
* 7-minute halves, 10-minute halves in championships (instead of 40-minute halves).
* 1-minute half-time, 2 minutes in championships (instead of 10 minutes).
* Matches drawn after regulation are continued into Sudden Death Extra Time, in 5-minute periods.
* Conversion attempts must be drop-kicked (instead of having the option to place-kick).
* Conversions must be taken within 40 seconds of scoring a try (instead of 60 seconds).
* 3-man scrums (instead of 8).
* The scoring team kicks off (instead of the non-scoring team).
* Yellow cards net a 2-minute suspension (instead of 10 minutes).
o Suspensions are more severe in Sevens than in Fifteens. The team plays a man down for 1/7th of the match instead of 1/8th, and losing 1 man out of 7 opens up many more holes than 1 man out of 15.
* Referees decide on advantage quickly (where one play usually ends advantage, not true in fifteens).
* There are additional officials present (in-goal touch judges) to judge success of kicks at goals and hence the game is not delayed waiting for touch judges to move into position to judge conversion attempts.
B) B) B)
so much difficult than XV but its a really pleasure play it