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<blockquote data-quote="mj44" data-source="post: 132542"><p>According to the manual (do you have the game?) better chemistry raises attributes of players in combinations. Combos are things like front row, halves combo, inside backs combo, maybe the loose forwards. It says attributes and special abilities that complement each other. I'm wondering if that means say all the front row has the "scrummaging" special skill, or whether it means something like the backrow having a mix like "ball winner", "tackler" and "tackle breaker". Does a good combo in the game work well in the same skill, or do they "balance" the combo by bringing different skills? I'd think you'd want "passer" for scrum half and "playmaker" or maybe "tactical kicking" for flyhalf but who knows? It'd be nice if these could be explained for us.</p></blockquote><p></p>
[QUOTE="mj44, post: 132542"] According to the manual (do you have the game?) better chemistry raises attributes of players in combinations. Combos are things like front row, halves combo, inside backs combo, maybe the loose forwards. It says attributes and special abilities that complement each other. I'm wondering if that means say all the front row has the "scrummaging" special skill, or whether it means something like the backrow having a mix like "ball winner", "tackler" and "tackle breaker". Does a good combo in the game work well in the same skill, or do they "balance" the combo by bringing different skills? I'd think you'd want "passer" for scrum half and "playmaker" or maybe "tactical kicking" for flyhalf but who knows? It'd be nice if these could be explained for us. [/QUOTE]
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